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TaleSpire

Bouncyrock Entertainment

TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.

IndieRPGSimulationEarly Access

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Overview / What Is TaleSpire?

TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.

With Talespire, the beauty and physicality of tabletop gaming meet the endless possibilities of a digital world. Here you can collaboratively build your worlds without compromising the handcrafted aesthetic of using traditional miniatures.

As a player, you can take on the mantle of multiple heroes and creatures, manage your stats, and express yourself using the growing emote system. Perform dice rolls directly on the board and interact with your environment — at least, as far as your GM will let you!

As a GM, you can dazzle and thrill your friends by building expansive maps, setting up shots, and controlling immersive soundscapes to bring all your delightful and devious designs to life.

TaleSpire is not tied to a specific game or ruleset. Whether you’re running a one-shot or a sprawling campaign, if it's on a square grid then we have your back. We are now in Early Access, so now is your chance to raise up your sword, rally your friends, and take your next adventure online with us.

Building and play are one

Setting the stage for your story takes no time at all with Talespire, but even if you forget to prep, it can all be added in while you play. Want to destroy a wall to reveal a secret passage? Do it! Want to rain down piles of gold from the heavens? You have the power. At any moment during your adventure, you (or multiple GMs) can jump into building mode and change the world without interrupting anything else. Our persistent online boards can be created at a moment’s notice, and everything is synchronized in real-time as you dice-roll your way to glory.

A slew of tools to help you on your adventures

It’s dangerous to go alone, but luckily we have a bunch of tools that can help, and all are as pleasing as they are useful. Beautiful dice, rulers and area markers, a range of emotes, and special modes for turn-based combat and cinematic sequences are at your disposal.

A growing library of assets

Pick from a plethora of pieces to create your scenes! The current roster stands at 280 miniatures, 2100 tiles and props, and 60 unique audio tracks. Our library is ever-expanding; we produce fresh asset packs every month.

Share your creations

TaleSpire boards are designed to be easily shared, whether with friends or with the wider community on sites like TalesBazaar or TalesTavern. You can copy sections of your boards (slabs) and paste them as text outside of TaleSpire. Simply paste the text back into TaleSpire to summon the slab to your hand.

This tale has only just begun

Being in Early Access we still have plenty of adventures ahead of us. We have an active Discord community, which you can find in the social section, and alongside your feedback we’re looking forward to developing the game’s features. So come, journey with us a while.

Community Activity

  1. TaleSpireSteam announcement

    Assorted bug fixes

    Last week, we went on a little bug-fixing run so for this release we have: fixed the fire ambiance audio fixed multiple instabilities in the vision limit system. fixed the stripy…

  2. TaleSpireSteam patch notes

    Release: Physics (take two)

    We've fixed the physics bugs that were reported after the last release attempt, so we are back to give this another go! Please let us know if things act funky, but otherwise,…

  3. TaleSpireSteam patch notes

    Physics Improvements Revert

    Hello all! We've investigated the reports you've sent us since the physics release yesterday and are reverting the physics changes while we work on fixing the underlying issue.…

  4. TaleSpireSteam patch notes

    Physics Patch 1

    Alas, a couple of bugs made it through both our testing and the public beta week. This patch fixes a crash related to dice use (most visibly, switching boards with lots of dice…

  5. TaleSpireSteam announcement
  6. TaleSpireSteam announcement
  7. TaleSpireSteam patch notes

    Physics & Batching Beta

    This is another beta improving things behind the scenes. The technical details are that this beta improves how we build batches of stuff for the GPU to draw, and also how we run…

  8. TaleSpireSteam patch notes

    Patch: Two small fixes

    Iiiit's patch time again. Today we have: Fixed a case where custom tags could clash with synonyms, degrading search. Fixed the slab-uploader so that, by default, slabs can be…

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