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The Tower Must Fall

Tidepool Games, Caketown Interactive

Build an impossible tower. Defend it against endless sieges. Watch it crumble, then rebuild stronger.

Strategy

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About This Game

Stack modular tower pieces to create strange and unstable defences. Every run produces a different tower, each with its own strengths and weaknesses. Sometimes, designs that shouldn't work... somehow do.

The enemy won't let up, throwing wave after wave at you. The tower will fall, but as it crumbles you'll be able to unlock dozens of new materials, weapons, resource upgrades and perks for your next attempt.

Just when you think you've found the perfect strategy, new enemies and fearsome bosses force you back to the drawing board. The bigger your toolbox grows, the more strategic your engineering needs to become.

New biomes mean new terrain, new enemies, and plenty of new ways for your carefully engineered tower to come crashing down.

But remember, there is no perfect tower, because they all must fall!

Community Activity

  1. The Tower Must FallSteam announcement

    WE'RE IN STEAM NEXT FEST!

    The Tower Must Fall releases 16th November I've kept you and me waiting for this one, which was super hard because I'm not a patient person! SO. MUCH. TO. ANNOUNCE! Let's kick it…

  2. The Tower Must FallSteam announcement

    Dev Diary - August

    Here comes a short & sweet update on where things are at: Release date There's a decision on the launch date and the next update here will likely announce it - so I hope that…

  3. The Tower Must FallSteam announcement

    Thank you 10,000 times!

    My last game, Idlewood Outpost, shipped with 600 wishlists. Suffice to say it didn’t turn out a success - by really any definition of the word. That was less than a year ago -…

  4. The Tower Must FallSteam announcement

    Taking things to a whole nother level!!

    The State of the Tower Opening thought: I’ve been hard at work since our major art overhaul and the introduction of the new perk system. Seeing the game’s visual identity click…

  5. The Tower Must FallSteam announcement
  6. The Tower Must FallSteam announcement

    Dev Diary - June

    I’ve been quiet for a bit. But a lot happened. Here’s the deets: The cake is not a lie! Last month I signed a publishing deal with Caketown Interactive (Cauldron, Vortica). They…

  7. The Tower Must FallSteam announcement

    Let's talk low FPS/lag in the late game!

    Hello fellow engineers......might be the correct intro at this point in time given how many new players are coming in from the RCE video from last week:D But also - I need to…

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