
Dev Diary - August
Here comes a short & sweet update on where things are at: Release date There's a decision on the launch date and the next update here will likely announce it - so I hope that…




Tidepool Games, Caketown Interactive
Build an impossible tower. Defend it against endless sieges. Watch it crumble, then rebuild stronger.
Stack modular tower pieces to create strange and unstable defences. Every run produces a different tower, each with its own strengths and weaknesses. Sometimes, designs that shouldn't work... somehow do.
The enemy won't let up, throwing wave after wave at you. The tower will fall, but as it crumbles you'll be able to unlock dozens of new materials, weapons, resource upgrades and perks for your next attempt.
Just when you think you've found the perfect strategy, new enemies, terrain, and fearsome bosses force you back to the drawing board. The bigger your toolbox grows, the more strategic your engineering needs to become. But remember, there is no perfect tower, because they all must fall.
The Tower Must FallSteam announcement
Here comes a short & sweet update on where things are at: Release date There's a decision on the launch date and the next update here will likely announce it - so I hope that…
The Tower Must FallSteam announcement
My last game, Idlewood Outpost, shipped with 600 wishlists. Suffice to say it didn’t turn out a success - by really any definition of the word. That was less than a year ago -…
The Tower Must FallSteam announcement
The State of the Tower Opening thought: I’ve been hard at work since our major art overhaul and the introduction of the new perk system. Seeing the game’s visual identity click…
The Tower Must FallSteam announcement
Hello Everyone! I'm back with a sneaky demo update even earlier than the promised early August! It’s a chonky one so let’s get straight into it and focus on the major things,…
The Tower Must FallSteam announcement
I’ve been quiet for a bit. But a lot happened. Here’s the deets: The cake is not a lie! Last month I signed a publishing deal with Caketown Interactive (Cauldron, Vortica). They…
The Tower Must FallSteam announcement
Hello fellow engineers......might be the correct intro at this point in time given how many new players are coming in from the RCE video from last week:D But also - I need to…
The Tower Must FallSteam announcement
Just a quick update this time as I don't want to spoil too much: I've started working on the second "biome" and mapping out all biomes for the full game. My goal is for each…
The Tower Must FallSteam announcement
Have a look at this screenshot - how many new mechanics can you spot? Spoiler in 3... 2... 1... Ok you've been warned. Here goes: 1. Fire Stuff can burn now. Projectiles can…