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Beencremental

DamianArtClub, Level Up Gaming, Gamersky Games

Beencremental is a colorful incremental game where you guide the Queen Bee, forage pollen and turn every drop into honey. Upgrade your hive, grow an unstoppable swarm, and conquer four changing seasons as your production climbs from a few bees to a buzzing empire.

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About This Game

Guide the Queen Bee as she leads your swarm, foraging pollen to grow your hive and boost honey production.

Gather as much pollen across flower-filled fields as you can, and bring it home to the hive. Drop your haul into a Honey Boost machine where every peg, multiplier, and lucky bounce helps turn pollen into honey and use it to upgrade your skill tree.

Every harvest ends at the Honey Boost machine. Drop the pollen, watch it bounce through the board, and collect the honey waiting at the bottom. A strong drop can turn one trip into the upgrade that changes everything.

Make-a-wish dandelions unlock improvements for the Honey Boost machine, turning a simple board into a powerful engine for honey production. Every improvement changes what happens on screen, so bigger numbers arrive with bigger, busier, and more satisfying drops.

Invest your honey across a growing tech tree filled with upgrades for the queen, Mix and match different Active Abilities and Genetic Traits to modify your swarm and sorroundings, calling friendly bugs to join your swarm and growing special flowers to aid you in your mission.

Carry the hive through spring, summer, autumn, and winter. Each season changes the world around the colony and brings new mechanics and challenges to overcome as the swarm continues to grow.

  • Active incremental progression controlled entirely with the mouse

  • A pollen-to-Honey Boost-to-honey loop with visible, satisfying growth

  • A branching tech tree packed with upgrades for the queen, hive, and swarm

  • A colony that expands from a few bees into a screen-filling force

  • Four changing seasons with new mechanics and challenges

  • Colorful pixel art and a playful world built around ever-growing numbers

Community Activity

  1. BeencrementalSteam announcement
  2. BeencrementalSteam announcement

    Dev Update #7: Fall Is Falling! 🍂🐝

    Hello everyone! Quick dev update this week! I've finished balancing Summer! (finally 😭) After many, many hours of playtesting, tweaking numbers, breaking things, fixing them, and…

  3. BeencrementalSteam announcement

    Weekly Dev Update #5: A peek into balancing!

    Hello everyone! I'm excited to share another dev update! This time, most of my work has been focused on balancing the Summer Season, so I figured it would be nice to share a bit…

  4. BeencrementalSteam announcement
  5. BeencrementalSteam announcement

    Meet the Water Dragonfly!

    Summer development is in full steam! This week, I wanted to show you something a little different: how I go from a concept to an actual implemented feature, using one of the new…

  6. BeencrementalSteam announcement

    Spring is Coming to an End

    After weeks of hard work, new mechanics, and many, many hours of playtesting, I've finally landed on a balance and progression that I'm really happy with for the Spring Season.…

  7. BeencrementalSteam announcement
  8. BeencrementalSteam patch notes

    1.3.1 Bugfix

    Small Bugfix, correcting an issue where bees wouldnt properly deposit their inventory when finishing a run. Thanks Jobi for reporting the Bug.

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