The Diorama Break Demo is now on Linux + 1.4.0 ChangelogHey hey everyone! Another month (ish), another Diorama Break update! The main highlights are: A new update with improved performance and Linux/SteamOS support! We're hiring! You…
The Diorama Break Demo is now Open-Source + 1.3.0 changelogOpen Source Demo! That’s right! As part of our first Kickstarter stretch goal, we promised to open-source the demo for everyone, and it's now out! Read all about it here.…
Less than 24 hours left to support Diorama Break on Kickstarter!!Now's your last chance to get special kickstarter rewards and pricing; we've got a whole bunch of stretch goals left, so help us get there! See the full campaign here:…
Diorama Break's Kickstarter is 100% Funded!! Thank You!!Thank you all! I can't wait to show you what we have in store for this game! The campaign isn't over yet though, and we've just revealed some new stretch goals!! Read all about…
Demo Version 1.1.1 + 1.2.0 Changelog1.1.1: Fixed a minor UI depth-sorting issue during timestop transition. Tweaked some tutorial dialogue. 1.2.0: Significant improvements to Combat UI/UX: Action target previews…
Demo Version 1.0.15 + 1.1.0 Changelog1.0.15 Removed a stray root that you could get stuck in from a combat arena in Iris Forest 1.1.0 Fixed an issue with fonts missing a french character. Fixed a minor issue with…
New Designer Reward Tiers Now Available on Kickstarter!Announcing the addition of new "designer" reward tiers to our Kickstarter campaign!! More opportunities to get your ideas included in Diorama Break! Read all about it here:…