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Rinthine

Optillusion

Adventure solo or with fellow Wayfinders to explore, survive, and uncover the secrets deep within the world of Rinthine, set in an ever-changing labyrinth.

ActionAdventureCasualIndieSimulationStrategyEarly Access

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About This Game

Welcome to the world of Rinthine, an ever-changing labyrinth featuring a distinctive 2D-3D art style and elements combining ancient technologies, history, and mythologies.

As the Wayfinder, players will gather resources, craft inventions, and build a home deep within the maze. Explore shifting environments in a distinctive art style and landscape, battle or befriend strange creatures inspired by history and forgotten technology, and uncover hidden secrets in every room.

PLAY ALONE OR WITH FRIENDS

Explore the labyrinth by yourself, or bring along more Wayfinders to experience the mysteries together!

EXPLORE AN EVER-CHANGING LABYRINTH

Featuring multiple “Seasons” and various biomes, players will need to uncover the secrets of the labyrinth through exploration, puzzle-solving, crafting, and combat.

Rinthine is an open world with various levels of the machine, giving players the ability to explore to their hearts' content.

DISCOVER, BEFRIEND, OR COMBAT MYTHICAL CREATURES

Always wanted to befriend a boar? Well now you can!

Encounter unique, interesting, yet sometimes terrifying creatures lurking throughout the labyrinth.

AN IMMERSIVE EXPERIENCE

Laurel and Vermillion are just two of the many “Seasons” Rinthine will feature. Artistically and thoughtfully detailed rooms and biomes inspired by the ancient and historical cultures represented.

Players can explore an immersive experience in both a unique audio and visual art style, featuring a music collaboration with Berlinist, best known for their tracks in Neva, Gris, and Optillusion Games’ first game, Moncage.

FISH, BUILD, FARM, COOK, AND MORE!

Create a place to call home using inventions found in the labyrinth.

Build up your home base to gather and craft resources for better labyrinth exploration runs, improve sanity, and become stronger for higher-tier foes.

What’s the goal? Survive.

The longer you survive, the more the labyrinth reveals within.

Welcome to the World of Rinthine ✦


”The Wore you know, the m4re you know You don't know.”
- Archivist

Community Activity

  1. RinthineSteam announcement

    From the Forge Volume 11

    Surviving inside an ancient, shifting labyrinth is daunting enough on your own. But there is a subtle, profound shift that occurs the moment you realize you aren't the only soul…

  2. RinthineSteam announcement

    From the Forge Volume 10 - Fractured Spaces

    Everything's connected. As a kid, I played an edutainment game on a round piece of plastic called a, "CD-ROM". One of my favorite aspects of this game was a little song that…

  3. RinthineSteam announcement
  4. RinthineSteam announcement

    From the Forge Volume 8

    Has it really been sixteen weeks? Time flies when you're eating mushrooms in the depths of a dark, foreboding maze full of mystery, secrets, large stone serpents, an assortment…

  5. RinthineSteam announcement

    From the Forge Volume 7: Fractured Paths

    Pathfinding. It's exactly what it sounds like. When you play a game, something has to decide how things get where they're going. How does an enemy work out where you went? How…

  6. RinthineSteam announcement

    From the Forge - Volume 6

    Crossroads Two weeks of playtesting, two more of analysis, revisions, and continuous work. We sat down and played Rinthine, and something about it isn't clicking. That can be an…

  7. RinthineSteam announcement

    From the Forge Volume 5 - Public Playtest #2

    Playtesting has been going great. There's a pretty sharp contrast between showing our game publicly for what is now the third time, and showing it for the first time. Certainly,…

  8. RinthineSteam announcement

    From the Forge vol. 4 - Playtesting

    Biomes, Migrations, and Playtests, oh my! The last two weeks in Rinthine land have been completely consumed by three things: 1. new content 2. preparing for playtests 3.…

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