
From the Forge Volume 11
Surviving inside an ancient, shifting labyrinth is daunting enough on your own. But there is a subtle, profound shift that occurs the moment you realize you aren't the only soul…




Adventure solo or with fellow Wayfinders to explore, survive, and uncover the secrets deep within the world of Rinthine, set in an ever-changing labyrinth.
Welcome to the world of Rinthine, an ever-changing labyrinth featuring a distinctive 2D-3D art style and elements combining ancient technologies, history, and mythologies.
As the Wayfinder, players will gather resources, craft inventions, and build a home deep within the maze. Explore shifting environments in a distinctive art style and landscape, battle or befriend strange creatures inspired by history and forgotten technology, and uncover hidden secrets in every room.
Explore the labyrinth by yourself, or bring along more Wayfinders to experience the mysteries together!
Featuring multiple “Seasons” and various biomes, players will need to uncover the secrets of the labyrinth through exploration, puzzle-solving, crafting, and combat.
Rinthine is an open world with various levels of the machine, giving players the ability to explore to their hearts' content.
Always wanted to befriend a boar? Well now you can!
Encounter unique, interesting, yet sometimes terrifying creatures lurking throughout the labyrinth.
Laurel and Vermillion are just two of the many “Seasons” Rinthine will feature. Artistically and thoughtfully detailed rooms and biomes inspired by the ancient and historical cultures represented.
Players can explore an immersive experience in both a unique audio and visual art style, featuring a music collaboration with Berlinist, best known for their tracks in Neva, Gris, and Optillusion Games’ first game, Moncage.
Create a place to call home using inventions found in the labyrinth.
Build up your home base to gather and craft resources for better labyrinth exploration runs, improve sanity, and become stronger for higher-tier foes.
What’s the goal? Survive.
The longer you survive, the more the labyrinth reveals within.
”The Wore you know, the m4re you know You don't know.”
- Archivist
RinthineSteam announcement
Surviving inside an ancient, shifting labyrinth is daunting enough on your own. But there is a subtle, profound shift that occurs the moment you realize you aren't the only soul…
RinthineSteam announcement
Everything's connected. As a kid, I played an edutainment game on a round piece of plastic called a, "CD-ROM". One of my favorite aspects of this game was a little song that…
RinthineSteam announcement
I know, I know - we missed the update on Monday. Listen, last week was really busy! Still, I think you'll find it was worth the wait - be sure to read to the end for a cool…
RinthineSteam announcement
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Pathfinding. It's exactly what it sounds like. When you play a game, something has to decide how things get where they're going. How does an enemy work out where you went? How…
RinthineSteam announcement
Crossroads Two weeks of playtesting, two more of analysis, revisions, and continuous work. We sat down and played Rinthine, and something about it isn't clicking. That can be an…
RinthineSteam announcement
Playtesting has been going great. There's a pretty sharp contrast between showing our game publicly for what is now the third time, and showing it for the first time. Certainly,…
RinthineSteam announcement
Biomes, Migrations, and Playtests, oh my! The last two weeks in Rinthine land have been completely consumed by three things: 1. new content 2. preparing for playtests 3.…
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