
From the Forge Volume 8
Has it really been sixteen weeks? Time flies when you're eating mushrooms in the depths of a dark, foreboding maze full of mystery, secrets, large stone serpents, an assortment…




Brave the depths of an ever-changing labyrinth in search of secrets, treasures—or simply a place to call home.
Rinthine is a survival-crafting adventure set within the Machine—a labyrinth of winding paths, crumbling ruins, and buried secrets. Step into the role of the Wayfinder as you explore the endless halls.
A LIVING LITHOGRAPH Explore a living illustration that blends a 2D hand-drawn aesthetic with a fully traversable 3D environment.
SURVIVE THE MACHINE Scour the rooms for useful resources to fashion tools and build a base. Ration food, prepare for battle, and keep your maps close, for calamity walks the night.
RELIC-TECH NIGHTMARES Navigate encounters with dangerous entities born from mythology and unknown technologies.
A VOLATILE WORLD Seasons come and go. From the cold marble of classical architecture to the overgrown courtyards of abandoned palaces, rooms within the labyrinth never stay the same.
Survive the night. Uncover the mystery. Master the halls.
Experience:
An infinite mix of handcrafted and procedurally-generated rooms
Seasons that change the environment, enemies, and introduce new mechanics
Online Co-op
”The Wore you know, the m4re you know You don't know.”
- Archivist
RinthineSteam announcement
Has it really been sixteen weeks? Time flies when you're eating mushrooms in the depths of a dark, foreboding maze full of mystery, secrets, large stone serpents, an assortment…
RinthineSteam announcement
Pathfinding. It's exactly what it sounds like. When you play a game, something has to decide how things get where they're going. How does an enemy work out where you went? How…
RinthineSteam announcement
Crossroads Two weeks of playtesting, two more of analysis, revisions, and continuous work. We sat down and played Rinthine, and something about it isn't clicking. That can be an…
RinthineSteam announcement
Playtesting has been going great. There's a pretty sharp contrast between showing our game publicly for what is now the third time, and showing it for the first time. Certainly,…
RinthineSteam announcement
Biomes, Migrations, and Playtests, oh my! The last two weeks in Rinthine land have been completely consumed by three things: 1. new content 2. preparing for playtests 3.…
RinthineSteam announcement
Imagine having so much cool stuff to share, but you can't talk about 90% of it. This will have to suffice. Visuals an' ART We kicked off the week diving deep into UI animations…
RinthineSteam announcement
This two weeks just sped by! Have you made the most of your year, so far? We can safely say we have, and as we approach the halfway point of 2026, our entire focus has been on…
RinthineSteam announcement
Slowly, then all at once. A lot happens in two weeks. There was a time not long ago when yours truly was playing an early build of Rinthine - navigating our little virtual…