Bug Patch Note - July 4thBUG: On some computer with highly variable FPS or low FPS, the moving platform on water in the Fuwamoco dungeon were causing an issue where the player was "sliding" on the…
Bug Patch Note - June 23rdADJUSTMENT: Made the "copy" section in the final dungeon slightly easier. -> A lot of players find this part of the game the most difficult and frustrating. As I've already…
Bug Patch Note - June 21stBUG: Using the music staff right after getting hit would sometimes make Cecilia vulnerable when she's still a music note. Thank you Zwordsman for the bug report BUG: Loading a…
Bug Patch Note - June 16thADJUSTMENT: Slightly reduced Elizabeth's speed (~7% decrease) -> It felt like the difficulty bump from Raora bossfight to Elizabeth bossfight was slightly too high. Elizabeth…
Bug Patch Note - June 13thBUG: The "timer" spikes were not paused properly when opening the inventory. Thank you Cecilia for playing the game where I could see this bug happen live. BUG: During the Pekora…
Bug Patch Note - June 11thBUG: During Pekora's fight, it is possible to get stuck between the rocks falling from the ceiling. -> The rocks falling directly on Cecilia will now break on impact. Thank you…
Bug Patch Note - June 9thBUG: Pressing the "pause" button in the black screen right after loading a save file would bring up the pause menu without properly pausing the game. Thank you zrn for the bug…
Bug Patch Note - June 7thADJUSTMENT: Made the "copy" rooms of the pink castle easier. -> These rooms were by far the hardest part of the early game and they didn't fit the intended difficulty of a first…
Bug Patch Note - June 6thPlease note the following bugs have been fixed: BUG: Possible softlock in the cave at position x-2,y2. A softlock could occur in some cases, if you completed the cave and then…
Bug Patch Note - June 5thPlease note the following bugs have been fixed: BUG: You could softlock in the island cave (x5,y3) if you left the 2nd room (or died) after lighting only one of the 2 braziers.…