
Bug Patch Note - July 4th
BUG: On some computer with highly variable FPS or low FPS, the moving platform on water in the Fuwamoco dungeon were causing an issue where the player was "sliding" on the…




Play as the ancient automaton Cecilia Immergreen as you explore the world for secrets, solve puzzles, delve into dungeons, fight other Hololive members as powerful bosses, help other members with side quests, and find powerful items to explore previously unavailable locations.
An open world filled with secrets that opens up as you advance through the game and find new items.
Explore 8 different dungeons, each with unique enemies and puzzles.
Complete a variety of side quests, often culminating in exciting boss battles, and receive great rewards.
Complete dungeons and side quests to extend your repertoire of items. The 15 unique items will unlock new fighting abilities and new ways to explore the world.
Your friends and their fans have gone mad by some an some kind of curse and you're the only one who can save them. With 13 bosses and over 40 different fan mascot enemies, there's a lot of work ahead of you. For Justice!
This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.
※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: steam) including, examination, publishing and other necessary tasks by Cover Corp.
※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".
An Automaton's JourneySteam patch notes
BUG: On some computer with highly variable FPS or low FPS, the moving platform on water in the Fuwamoco dungeon were causing an issue where the player was "sliding" on the…
An Automaton's JourneySteam patch notes
ADJUSTMENT: Made the "copy" section in the final dungeon slightly easier. -> A lot of players find this part of the game the most difficult and frustrating. As I've already…
An Automaton's JourneySteam patch notes
BUG: Using the music staff right after getting hit would sometimes make Cecilia vulnerable when she's still a music note. Thank you Zwordsman for the bug report BUG: Loading a…
An Automaton's JourneySteam patch notes
ADJUSTMENT: Slightly reduced Elizabeth's speed (~7% decrease) -> It felt like the difficulty bump from Raora bossfight to Elizabeth bossfight was slightly too high. Elizabeth…
An Automaton's JourneySteam patch notes
BUG: The "timer" spikes were not paused properly when opening the inventory. Thank you Cecilia for playing the game where I could see this bug happen live. BUG: During the Pekora…
An Automaton's JourneySteam patch notes
BUG: During Pekora's fight, it is possible to get stuck between the rocks falling from the ceiling. -> The rocks falling directly on Cecilia will now break on impact. Thank you…
An Automaton's JourneySteam patch notes
BUG: Pressing the "pause" button in the black screen right after loading a save file would bring up the pause menu without properly pausing the game. Thank you zrn for the bug…
An Automaton's JourneySteam patch notes
ADJUSTMENT: Made the "copy" rooms of the pink castle easier. -> These rooms were by far the hardest part of the early game and they didn't fit the intended difficulty of a first…
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