
Patch 1.021
This is just a small hotfix, but due to changes in music compression, the update has to download some extra data. Sorry about that, but hopefully the music will sound even nicer…




Moravian, Indieformer, WhisperGames
A dice roguelike about feeding a dragon for twenty years. Roll ingredients, build your island, and fuse absurd recipes into combos that break the score wide open. Miss a meal and you're next on the menu.
You struck a deal with a dragon: twenty years of protection for twenty years of dinner service. The island thrives under the beast's watchful eye, as long as the meals keep coming.

Every year, the dragon wakes up hungrier. You roll dice to work your island, harvest ingredients, fuse them into recipes, and cook them down in the Scorchpot — the pot you keep full or end up in. Get the meal right and you prosper. Get it wrong and you're smoke.
Build farmsteads, shrines, and harbors across your hex-grid island, each one changing how the board pays out. The best runs start with a handful of tiles and end with a machine that buries the dragon in food. Then the odds tighten, the dragon turns picky, and you tear the whole thing down and rebuild while it's on fire.
Feed the Scorchpot, keep the dragon happy, and outlast the contract.

Build a scoring engine — Place farms, shrines, and harbors so they feed each other. 50+ buildings and 80+ recipes to mix and upgrade, until a handful of tiles becomes board-breaking numbers.
Every meal is a math puzzle — Combine ingredients into recipes that boost Flavor and Essence, multiplying your Fodder score into absurd, screen-shaking numbers.
Press your luck — Win in fewer seasons for a bigger payoff, but each year you stay raises the stakes: harsher odds, hungrier dragons, the odd tantrum that torches your board.
Build your dice — 20+ types: odd, even, colored, even dice carved into six sixes. Tune your tray and pray the dragon's merciful.
Broken combos, on purpose — Bend the rules, break the math, and rebuild when everything catches fire.
Hand-drawn, every inch — Every dragon, building, and meal drawn by Daniela, the artist half of the married duo who made the game.

For combo addicts — If you've broken Balatro or Slay the Spire wide open with one overpowered synergy, you'll feel at home.
Quick to pick up — Roll, cook, feed: you've got the loop by your first year. Staying ahead of the dragon for twenty is the hard part.
Cozy on top, ruthless underneath — Hand-drawn and warm, right up until the fire catches.
Cook cleverly, plan badly, or just roll with it — the dragon doesn't care how you win, only that you feed the beast on time. And yes, you can pet the dragon.

Feed the ScorchpotSteam patch notes
This is just a small hotfix, but due to changes in music compression, the update has to download some extra data. Sorry about that, but hopefully the music will sound even nicer…
Feed the ScorchpotSteam announcement
New update is here! I continue to work my way through all the feedback, do a little balancing, sit down to do more testing, fix a bug here and there... The usual post-launch…
Feed the ScorchpotSteam announcement
Two weeks since the release! I've received an enormous amount of great feedback and some bug reports (fortunately, not that many!). It's mind-boggling to see so many people…
Feed the ScorchpotSteam announcement
It's been a little over a week since we launched Feed the Scorchpot. I'm over the moon that so many people have bought the game and are having a blast playing it. We've sold over…
Feed the ScorchpotSteam announcement
After 18 months of development, the day is finally here. It’s hard to believe I’m actually writing these words. Feed the Scorchpot is now officially available on Steam. Eight…
Feed the ScorchpotSteam announcement
Every indie dev faces the same challenge - you have to wear so many hats at the same time: programmer hat, artist hat, designer hat, marketing hat, and many more. My wife and I…
Feed the ScorchpotSteam announcement
I have no idea where all the time went. It feels like only yesterday I came up with the idea of making a game about feeding a dragon, and now it's suddenly almost ready. There…
Feed the ScorchpotSteam announcement
Alright, Steam Next Fest is over, and I'm quite happy with how we did. Our game attracted quite a few new players, and the reception was great! Seeing how much new players…