The Fire tier is in developmentI've been working on the game's next tier for the past few weeks: the Fire Tier! 🔥 I've already implemented a large part of the content, but there's still quite a bit of work to…
Version 0.5.15b - Item Delivery FixFixed an issue that prevented NPCs from delivering items to storage areas in certain building layouts
Version 0.5.15a - Explorer FixFixed an issue introduced in the previous patch that could cause explorers to get stuck when attempting to deliver materials to a Basic Storage with no available space.
Version 0.5.15 - Large StorageNew Features Added a new object available in all Tiers: the Large Storage. It can store twice as many materials as a regular storage while occupying the same amount of space,…
Version 0.5.14 - Storage StandsImprovements Added a new option to storage display stands that allows you to control whether customers can approach them and pick up weapons from them. Bug Fixes Fixed a gamepad…
Version 0.5.13 - Quests and RecipesItems crafted by builder NPCs now also count towards completing crafting quests. Increased the price of several items in the Recipe Shop, as quests are now easier to complete…
Version 0.5.12 - On-Screen KeyboardAdded an on-screen keyboard that automatically appears when using gamepad mode whenever text input is required.
RoadmapHere is the official Roadmap for Craft. Sell. Goblin. Repeat. The roadmap will be updated as development progresses. The implementation order may change, and some features may be…
Version 0.5.11 - Small UpdateSlightly reduced the spawn rate of all NPCs, especially explorers and customers. Slightly increased customer movement speed. The Ice Wall Torch no longer requires Iron Ingots. It…
Version 0.5.10 - Move ItemsImprovements Added a new button for moving objects. This feature allows you to relocate objects individually without having to destroy them. This is especially useful for objects…
Version 0.5.9 - Fixes and Reputation BalanceImprovements NPCs now prioritize delivering materials to storage areas that have that specific resource assigned to them. If none are available, they will look for storage areas…
Version 0.5.8 - Runes fixesBug Fixes Fixed an issue where removing a display stand containing two Ice weapons could incorrectly change the runes on those weapons. Fixed an issue with reminders where, if…
Version 0.5.7 - FixesNew Features From the new customer offer panel, you can now click on the image of the weapon they want to purchase to add it directly to the reminder list. Increased the size of…
Version 0.5.6 - Gamepad Improvements and FixesNew Features The game now automatically switches between gamepad and keyboard/mouse depending on the input device being used. The button that allowed you to manually select…
Version 0.5.5 - NPCs behavior and FixesNew Features All NPCs can now pick up and deliver items from the sides of objects as well. When an NPC cannot deliver an item to a specific location, they will now continue…
Version 0.5.4 - More Storage Space and Bug FixesNew Features Chests and wooden crates (except cardboard boxes) now have a usable inventory with 20 slots, twice as many as cardboard boxes! Because of this, chests and wooden…
Version 0.5.3 - FixesSellers will no longer fetch weapons for customers, as this was causing numerous issues. I may re-enable this feature in the future. Fixed an issue where having many display…
Version 0.5.2 - Bug Fixes, Balance & ImprovementsBug Fixes Fixed an exploit that allowed players to craft items without having the required materials. Fixed the “Maintain stock of X items” option for crafters, which now…
Version 0.5.1 - FixesFixed the builders tutorials. In some cases, they were displayed incorrectly or did not appear at all. When an active event modifies the material cost of weapons, the change is…
Craft. Sell. Goblin. Repeat. is now in Early Access!After three years of work, Craft. Sell. Goblin. Repeat. is now available in Early Access! This first version includes all of the game's main mechanics fully playable, along with…
Release date!Dear Goblins, After 3 years of development, the time has finally come... Craft. Sell. Goblin. Repeat. Will launch in Early Access on September 1st! The journey has been much…