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Craft. Sell. Goblin. Repeat.

Adrià Raventós

Build and manage your own goblin shop! Craft unique weapons and negotiate their prices! Send out explorers in to gather resources and become the richest merchant in the kingdom!

IndieSimulationStrategy

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About This Game

Build and manage your own goblin shop. Craft unique weapons and negotiate their price! Send out explorers to gather resources and become the richest merchant in the kingdom!

You are a goblin who has finally decided to open your own weapons shop:

  • Build and decorate your shop tile by tile!

  • Craft weapons and buildings through mini-games! Each weapon will have a value based on its rarity.

  • Haggle with every customer and make a fortune! (As a true goblin should)

  • Hire explorers and send them on missions around the world. After a few days, they will return with valuable resources and new recipes.

Will you be able to grow from a small workshop to the most famous armory in the land?

Community Activity

  1. Version 0.5.9 - Fixes and Reputation Balance

    Improvements NPCs now prioritize delivering materials to storage areas that have that specific resource assigned to them. If none are available, they will look for storage areas…

  2. Version 0.5.8 - Runes fixes

    Bug Fixes Fixed an issue where removing a display stand containing two Ice weapons could incorrectly change the runes on those weapons. Fixed an issue with reminders where, if…

  3. Version 0.5.7 - Fixes

    New Features From the new customer offer panel, you can now click on the image of the weapon they want to purchase to add it directly to the reminder list. Increased the size of…

  4. Version 0.5.5 - NPCs behavior and Fixes

    New Features All NPCs can now pick up and deliver items from the sides of objects as well. When an NPC cannot deliver an item to a specific location, they will now continue…

  5. Version 0.5.3 - Fixes

    Sellers will no longer fetch weapons for customers, as this was causing numerous issues. I may re-enable this feature in the future. Fixed an issue where having many display…

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