Dream Echoes — Development RoadmapIt's been three weeks since 0.1 launched. First off, thank you to everyone who's played — I'm genuinely blown away that so many people showed up for a game I made. That's my…
0.1.1j Patch NotesFixed a bug where [Domain Mastery] did not take effect in some situations. Fixed some text description display issues. Fixed a bug where [Source of Corruption] did not continue…
0.1.1i Patch NotesIncreased the drop rate of [Abyss Ticket]. Now at Difficulty 9, [Abyss Mode] tickets will drop more frequently. Fixed a bug where the effect of [Piles of Bones] was not working.…
0.1.1h Patch NotesThe Abyss Corruption Value gameplay has been removed due to a critical bug. We sincerely apologize for the inconvenience. The bug issues that were reverted along with this…
0.1.1g Update PatchFinally couldn't hold on and got admitted to the hospital. Update frequency will be a bit lower during this period. After I finish clearing this "hospital dungeon", I'll come…
0.1.1f Update PatchFixed a bug where self-inflicted \[non-true damage] was treated as \[true damage] in some cases. Fixed a bug where \[Extra Damage (Gain)] of the same element did not participate…
0.1.1e Update PatchFixed a bug where, after the effect performance optimization, the boss's effects were not rendered correctly in some cases. Fixed a bug; now Asceticism will correctly deal \[True…
0.1.1d Update PatchFixed a bug where saving preset configurations could sometimes cause some skills to become unusable. Fixed a bug where the attack speed value granted by [Quick Strike] was…
0.1.1c Update PatchBug Fixes Fixed a bug where the projectile count of [Shattered Star] was calculated incorrectly. Fixed a bug where [Energy Reserves] was not triggered correctly. Fixed a bug…
0.1.1b Patch NotesAdded a custom naming feature when saving [Personal Combos]. Moved the [Repeat Last Order] button in the [Custom Shop] to the outside. Fixed a bug where the remaining [Memory…
0.1.1a Patch NotesAttempted distributed packaging. If successful, starting from the next update, players should no longer need to download nearly the full content every time. Fixed a bug where…
0.1.1 Patch NotesThank you all for your support. This is my first time making a game like this, and I know there are still many shortcomings. Please bear with me and give me time to optimize and…
0.1.0i Patch NotesFixed a bug where equipping [Shadow Heart] could cause the game to completely freeze. Fixed a bug where, in certain special situations, a large amount of meaningless log output…
0.1.0h Patch NotesOptimized logic related to life regeneration per second: it now executes per frame instead of per second. Optimized the Memory Shop - Salvage Memories function: it will no longer…
0.1.0g Patch NotesFixed a bug where corrupting Memories had a very small chance of granting two identical affixes. Optimized minion collision so they no longer push the player away. Fixed a bug…
10,000 Copies Sold! Thank You to Every Player Who Purchased DreamEchoHello everyone, I’m LonelySnow, the developer of DreamEcho. Thank you so much for your support. DreamEcho sold over 10,000 copies on its first day on Steam—a result far beyond…
0.1.0f Patch NotesThanks to the reminder from an exiled player, a 1000% damage cap has been added to Shattered Star. Fixed a bug where attribute conversion was incorrectly benefiting repeatedly.…
0.1.0e Patch NotesFixed a bug causing abnormal score calculation rules on the Abyss Leaderboard. A new scoring system has been implemented, now based only on difficulty multiplier, rooms cleared,…
0.1.0d Patch NotesFixed a bug where the passive effect of "Parting Wind" was displayed incorrectly and was not being properly executed. Fixed a bug where the orange "Panacea" was incorrectly…
0.1.0c Patch NotesFixed a bug where shard trading could occasionally result in abnormal behavior. Fixed a bug where Energy was incorrectly described as Mana in some places. Fixed a bug where affix…
0.1.0b Patch NotesFixed a bug where minion damage bonuses were being double-counted, causing damage to far exceed expected values. Removed the level cap for minions; they can now reach a maximum…
0.1.0a Update AnnouncementFixed a bug where incorrect save files were not properly removed from the display list (which caused entering the game to be treated as starting a new save file). Fixed a bug…
Have you drifted off yet? DreamEcho is now officially released!Everyone, the wait is over. DreamEcho, a top-down RogueLite ARPG independently developed by me, is now officially available on Steam. Priced at $11.99 USD, with a 10% launch…
"Dream Echo" release date announcedAfter two and a half years of solo development after quitting my job, although there are still many parts that aren't polished to perfection, this work still needs to come out…