Patch 0.95.10Restored the previous ranked rating formula to address excessive rating gains at high ranks. Fixed an issue with the tutorial getting stuck. Added a way to reset the tutorial…
Patch 0.95.09Added cosmetic ship classes and specialties based on installed equipment. Added a Sort Cargo button to Advanced Editing. Click again to reverse the order. Added an option to move…
Patch 0.95.08Fixed completed Daily Challenge runs missing from Run History. Improved Daily Challenge leaderboard loading and made completion times easier to read. Fixed co-op battle-start…
Season 5 has begun!Features Added a new game mode: Daily Challenge. Play a daily fixed-seed run that earns rewards. Significantly improved performance throughout the game. Removed the account…
Patch 0.94.03Features Added a button to review your latest end-of-season summary from the Versus stats menu. Added customizable keyboard controls with primary and secondary bindings, conflict…
Patch 0.94.02Balance adjustments Splitter Rounds cooldown penalty reduced from 1s -> 0.5s. Flame Tosser cooldown decreased from 8.25 -> 7.5s. Giga-Drill cooldown decreased from 6.75 -> 5.25.…
Season 4: Balancing actFeatures Added a new 20 win ranked mode. When you get to 10 wins, you have the option to go for 20 wins, gaining or losing rating based on how you perform within that new window.…
Patch 0.93.53Fixes Fixed a co-op connection recovery issue. Fixed shop controls locking when a crew mutation was applied while a special door was processing an item. Fixed Frostbite damage…
Patch 0.93.49Balance adjustments Weapons-Grade Uranium now gives projectiles +40% chance to inflict 1 Radiation instead of inflicting Radiation on every hit. Split projectiles now retain 60%…
Patch 0.93.47Features Ally trinkets are now visible and hoverable in the co-op ship-selection menu. Random mode can now select any available trinket, including ones you have not unlocked.…
Patch 0.93.39Features Added a hull tile progress indicator showing progress toward the next Weight stack while editing your ship. Balance adjustments Decreased the Pneumatic Puncher damage…
Patch 0.93.37Features The DPS list now shows resources and buffs generated and consumed by each item. Enriched Uranium turns into Weapons-Grade Uranium at 10 Burst. Fixes Fixed an issue with…
Patch 0.93.36Features Trinkets are now included in the DPS list. Radiation now reports max health removed in the DPS list. Buffs, debuffs, and resources are added to the DPS list. Duplicate…
Patch 0.93.35Adjustments Prickly Pear has been changed to use different abilities. Ion armor penetration increased from 45% -> 50%. Spike armor penetration increased from 18% -> 25%. Slug…
Season 3: 2v2 Co-op ReleaseNew Features Started Season 3. Default paint jobs can now be saved for each captain. Added a text filter to the trinkets menu. 2v2 co-op play is now available. Please be patient…
Patch 0.93.07Patch 0.93.07 Fixed some issues with health threshold abilities processing too eagerly. Puncher Rounds damage bonus decreased from 40% -> 25%. Mega Bomb ammo cost decreased from…
Patch 0.93.06Patch 0.93.06 Late game simulation performance and consistency improvements. Battle intro avatars now face each other. Percent healing now considers radiation health reduction.…
Patch 0.93.04Patch 0.93.04 Fixed a visual issue with Pump connections. Win streaks are now only counted for ranked wins. Fixed an issue with Thousand Year Drum activations causing too many…
Patch 0.93.03Patch 0.93.03 Increased the cooldown of Combat Thruster and reduced the charge amount to 20%. Fixed some issues with late game simulation performance. Fixed some issues with…
Early Access RoadmapCaptains, With Early Access underway, we want to share where Down With The Ship is headed next. This roadmap is heavily shaped by your feedback. The main features listed here…
Season 2 - The Revenge of KraggSeason 2 has begun! Kragg is angry, and out for revenge... This season brings far-reaching gameplay adjustments, and some shiny season rewards. Here is the complete set of patch…
Week 1 Situation ReportCaptains, We want to know what you'd like us to work on the most (poll at the end of the post). But first, let's summarize what happened in the launch week. Launch Week Updates…
Patch 0.92.74 - Introducing "Random" modePatch 0.92.74 - Introducing "Random" mode Added a "random" mode, allowing for a random starting captain and trinkets. Fixed an issue causing some server slowdowns. Fixed an issue…