
Patch 0.95.10
Restored the previous ranked rating formula to address excessive rating gains at high ranks. Fixed an issue with the tutorial getting stuck. Added a way to reset the tutorial…




Iron Anchor Games, Proxy Studios
Strategic auto battler where you design a heavily-armed spaceship. Draft 200+ items, outfit your hull, and unleash it in async PvP. Blend captains and factions for absurd combos and galactic domination. Roll, buy, place, pray.
Down with the Ship is a strategic auto‑battler about assembling your own hull, stuffing it with powerful hardware, and sending it to war against other players’ fabrications—while you watch the chaos unfold.
Each captain is a different doctrine: oddball passives, warped hull layouts, dirty tricks. They bias the shop toward certain themes, but you can also tap into other factions’ toolboxes. Mix pirate plunder with alien bio‑tech or imperial armor if it gets the job done.
The shop spits out a handful of parts each round—guns, reactors, parasites, shields, cursed junk. Rarity lies. Commons can be cornerstones; exotics can be bait. Draft what synergizes, lock what you need later, re‑roll when the plan shifts.
Hull pieces aren’t just armor—they’re puzzle parts. Rotate, snap, and stitch them together to grow weird silhouettes that let you cram in more toys or funnel power where it matters. Space is a resource. So is adjacency.
Inventory management is the metagame. Shift modules to optimize resources, stack buffs, and chain procs. Go balanced… or gamble everything on a single obscene combo that either deletes fleets or fizzles.
Combat resolves automatically, but you choose when to throw down. Your current build fights; it isn’t grinding for you while you shop or sleep. Designs get stored and may be pulled later to face other players, but your run lives and dies on the ship you launch.
Versus Mode: Climb through player-made ships on a limited life pool. Chase a win streak, scrap your way up the leaderboard in ranked, or chill in casual while theory‑crafting the next abomination. Hit the cap? Push on in endless just to see how absurd things can get.
Bounty Mode: Pirate lords and undefeated builds sit on a sector map with prices on their heads. Crack one and you take their square—earning steady gold from anyone bold (or dumb) enough to challenge your throne.
Down with the ShipSteam patch notes
Restored the previous ranked rating formula to address excessive rating gains at high ranks. Fixed an issue with the tutorial getting stuck. Added a way to reset the tutorial…
Down with the ShipSteam patch notes
Added cosmetic ship classes and specialties based on installed equipment. Added a Sort Cargo button to Advanced Editing. Click again to reverse the order. Added an option to move…
Down with the ShipSteam patch notes
Fixed completed Daily Challenge runs missing from Run History. Improved Daily Challenge leaderboard loading and made completion times easier to read. Fixed co-op battle-start…
Down with the ShipSteam announcement
Features Added a new game mode: Daily Challenge. Play a daily fixed-seed run that earns rewards. Significantly improved performance throughout the game. Removed the account…
Down with the ShipSteam patch notes
Features Added a button to review your latest end-of-season summary from the Versus stats menu. Added customizable keyboard controls with primary and secondary bindings, conflict…
Down with the ShipSteam patch notes
Balance adjustments Splitter Rounds cooldown penalty reduced from 1s -> 0.5s. Flame Tosser cooldown decreased from 8.25 -> 7.5s. Giga-Drill cooldown decreased from 6.75 -> 5.25.…
Down with the ShipSteam announcement
Features Added a new 20 win ranked mode. When you get to 10 wins, you have the option to go for 20 wins, gaining or losing rating based on how you perform within that new window.…
Down with the ShipSteam patch notes
Fixes Fixed a co-op connection recovery issue. Fixed shop controls locking when a crew mutation was applied while a special door was processing an item. Fixed Frostbite damage…