
Gamescom 2026 Battle Presentation
Join our Lead Producer Sam Millen and Senior Game Designer Gareth Bourn for our Gamescom 2026 battle presentation, featuring 25 minutes of uncut gameplay. The video you're about…




Step into a vast, dynamic medieval sandbox set in the age of the Hundred Years' War. Explore a brutal but beautiful, historically grounded Europe, command armies in massive battles, leave a mark the chroniclers can't ignore as you make your name one fight at a time. What story will you write?
Chronicles: Medieval puts you at the center of a vast medieval sandbox, where the battles you fight, the army you build, and the decisions you make are what shape the course of your journey.
Combat is at the heart of it. Hundreds of soldiers clash around you, banners against banners, steel against steel. You command your troops in real time while fighting alongside them, rising from an unknown soldier to someone this era will remember.
Write your story, make your name!
Step into a medieval Europe shaped by the conflicts of the Hundred Years' War. A grounded world that rewards the curious.
Built on technology that makes every landscape feel rich and credible, accompanied by an authentic soundtrack.
Move through a turbulent era that never stands still. Factions shift in power, enemy forces patrol the landscape, and unexpected events unfold as you travel.
Hundreds of soldiers clash around you. Cavalry hammers into infantry lines. Banners clash, steel meets steel. This is medieval warfare, and you are in the middle of it.
The battles are demanding. Timing, formations, positioning, and the nerve to hold your ground when everything around you is falling apart.
In Chronicles: Medieval, you are both commander and warrior. In the heat of battle, you issue orders to your troops without ever leaving the fight. Position your Longbowmen at the right distance. Drive your cavalry into a crumbling line. Then draw your sword and enter the fight yourself.
Every unit fights with purpose. Longbowmen, men-at-arms, crossbowmen, cavalry, and more - each with a distinct role, each responding to your orders in real time.
Medieval Europe is full of opportunity, and what you do with it is entirely up to you. Where you ride, who you fight, how you build your character and your army are your decisions, so where does your path lead?
Every choice leaves a mark: the banner you raise, the army you build, the battles you pick; all of it shapes your reputation and brings you one step closer to glory.
Chronicles: Medieval builds the stage, and you write the story…
Chronicles: Medieval launches into Early Access as the foundation of something larger. The world will deepen, the systems will grow, and the community shapes what comes next. New content, new features, and modding support are part of the road ahead.
This is just the beginning.
Chronicles: MedievalSteam announcement
Join our Lead Producer Sam Millen and Senior Game Designer Gareth Bourn for our Gamescom 2026 battle presentation, featuring 25 minutes of uncut gameplay. The video you're about…
Chronicles: MedievalSteam announcement
Get a first look at the Exploration Map in Chronicles: Medieval. Learn how you’ll traverse across medieval Europe, get a sense of the scale of the world coming to Early Access,…
IGNArticle
Chronicles: Medieval is a dense strategy game that feels intimidating due to its complexity and detail, but shows promise early on.
Chronicles: MedievalSteam announcement
A Closer look at Army management In our previous Developer Diaries, we've explored the politics and rivalries that drive conflict, and how battles play out in Chronicles:…
Chronicles: MedievalSteam announcement
A Closer Look at Battles In our previous developer diaries, we've explored the politics and rivalries that drive conflicts in Chronicles: Medieval. This time, we're turning our…
Chronicles: MedievalSteam announcement
One year ago at Summer Game Fest, we officially revealed Chronicles: Medieval to the world. Since then, we’ve seen one topic come up again and again from our growing community:…
Chronicles: MedievalSteam announcement
Welcome back to our second Developer Diary for Chronicles: Medieval. In this entry, we’ll be taking a closer look at the systems and layered mechanics that shape the living world…
Chronicles: MedievalSteam announcement
Hello there! This is the first in what will be a regular series of developer diaries, where we want to give you a deeper look into what we are making, why we are making it the…