Patch 0.3.5-b1 (Beta-Branch)And we're back! Here's a first quick set of bugfixes. (TTS) fixed run result screen not reading properly (TTS) fixed fusion screen not reading cleaned up stats list on Animon…
(Mini) Devlog #14: Summer Break?!Hi everyone! It sure has been a little quiet around here, sorry about that. I have written some smaller updates on Bluesky and Discord but wanted to do an "official" blog post…
Patch Notes [0.3.4]Added added tooltip icon for effects that apply a random condition battle messages now can be fast-skipped by clicking Topping lines in tooltips now describe the payment…
Patch 0.3.4-b2 (Beta-Branch)Added added icon for random condition Changed Added Damage Buffer to Helix Beam Topping bonus removed Damage Buffer from Terror Twister Fixed (Controller) fixed Sticker Album…
Patch 0.3.4-b (Beta-Branch)Added added option to click-to-skip battle messages Added Toppings text descriptors to tooltip Changed nerfed Portable Scorpion from 2 poison stacks to 1 improved some tooltip…
Patch Notes [0.3.3]Added added Animancer intro animation at battle start added tooltips to Trick Tinker screen added back button to badge screen Fixed fixed tooltips stuck when leaving screen fixed…
Patch Notes [0.3.2]Fixed fixed game crash after defeating a boss fixed map softlock after Tinker tutorial fixed steam leaderboard overriding highest scores fixed trampoline nodes not selectable…
Patch Notes [0.3.1]Added added marbles UI to upgrade screen added tutorial for dice exp Changed tweaked camera follow behavior on map improved leaderboard lines readability small improvement for…
Nonbinary Coded Games, Nuzlocke Update & and Supporter DLC!Hi, wonderful humans! Proud to announce that Soulblaze is part of the Nonbinary Coded Games event which lasts from Jul 13th to 20th. The game is 25% off during that time! But…
Patch 0.3.0-b5(Beta-Branch)I've added experimental Steam leaderboard support. At the end of the run, it should show your place in the list (which will be mostly empty at this point) I've also added Stop…
Devlog #13: Schmubert and the Nuzlocke ModeHey, wonderful humans! It's time for another devlog. After I've been swamped with fixing bugs in the first weeks, we're slowly entering a territory I'm feeling more at ease and I…
Patch 0.3.0-b4 (Beta-Branch)That's right, I've finally added the Nuzlocke Mode! For those that don't know, it's a voluntary hard-mode for Pokémon, handled by the players themselves, where you're only…
Patch 0.3.0-b3 (Beta-Branch)Added - added shortcut buttons to open backpack submenus - added Apply button to settings - implemented showing descriptions in settings - added secret Animon #40 - implemented…
Patch 0.3.0-b2 (Beta-Branch)Added added tutorials for Trick Tinkering (form. Fusion) added missing lines for German version Fixed Fusion now detects valid tag transfer items Changed Trick Fusion has been…
Patch 0.3.0-b1 (Beta-Branch)Added I've made the start of a run easier. Wild animons in the first 6 map colums now only have 1 die and the pool of starting techniques they randomly pull from has been reduced…
Patch 0.2.1Here we go! A bunch of fixes but I also managed to sneak in a few (smaller) new things! Hurray! New Map Fields! There are four new Collection fields on the map that you can land…
Patch 0.2.1-b2 (Beta-Branch)Added • Soulblaze form now has to be maintained: the bar depletes slowly every turn and damage reduces it; resonance fills it back up • (TTS) added Soulblaze visual descriptions…
Patch 0.2.1-b (Beta-Branch)Hi, everyone! I'm hard at work fixing issues and improving things in the game. Before those changes go public, they need some testing. If you want to help out with that (or just…
The "That's It! I'm ADDING BUGS Now" (Mini) UpdateHi, me again! Thanks for everyone who is playing so far, you will probably have encountered some bugs. A few of them were rather game-breaking. I don't know where they're coming…
Hotfix 0.1.14Fixed fixed Animancers in region 2 and 3 without animons fixed victory screen not continuing after boss fixed minor issue with map room selection play twice Known issue Enemies…
Hotfix 0.1.12Fixed fixed toppings bar not always showing after switching Animons fixed annoying bug where you get stuck on the map, sitting on a room with no dice (mean!) fixed error in shop…
Screen Reader Hotfix 0.1.11Changed (4 changes) (TTS) re-added enemy turn sound from alpha version (TTS) added hint when tutorial task active (TTS) hiding unused voice settings when using NVDA (TTS)…
Known Issue with Screen ReaderI am aware of an issue with the TTS-mode / screen reader support and I'm working on fixing it at the moment. When I started implementing the TTS-mode, Godot hat no native support…
Soulblaze is Out in Early AccessIt happened! You can play it! and only one day late (a wild critical bug appeared!)... Hi, I'm Zein and I'm the solo developer who is making the game! Nice to meet'cha! Look, I…