
Patch 0.3.5-b1 (Beta-Branch)
And we're back! Here's a first quick set of bugfixes. (TTS) fixed run result screen not reading properly (TTS) fixed fusion screen not reading cleaned up stats list on Animon…




Catch Animons and roll some dice in this cute creature-collecting roguelite! Build your team, train them well, and fight your way through several regions. Can you defeat all bosses?

Grab your Bindshards, pet your Animons, and go on an adventure. This game is a creature collecting and dice rolling roguelite. Fight your way through several regions and beat their bosses, build your team as you go, find consumables, teach your creatures tricks, and become the strongest Animancer!

capture and train unique hand-drawn creatures that each have their own passive ability
combat hybrid between classic creature-collecting RPGs and TTRPG dice-roll mechanics
upgrade and customize techniques by combining tags to create your own individual builds
90s-retro + fantasy: flash drives, sticker albums, and magic, baby!
Twitch integration
Enjoy the fun of picking a starter and building your team without having to commit dozens of hours. Runs are fast-paced and always different, each of your teams unique every time. You won't run out of action points, you won't have to walk to the last healing provider over and over, you just keep going... until you win? Yes, win!
With each run, you collect marbles that you can spend on permanent upgrades that enhances your Animons, gives you more options during a run, unlocks starters and more. Who knows, maybe one day you can hatch special Animons this way, too?!


Let your viewers interact with the game. They can suggest which path to take, spend channel points to give you rewards, predict enemy moves, and even bid on Animons to permanently adopt them across streams.
Soulblaze is being created by a single person who grew up loving creature collecting games. This is a passion project of combining their joy of cute little critters, roguelites, and dice-rolling into one package.
SoulblazeSteam patch notes
And we're back! Here's a first quick set of bugfixes. (TTS) fixed run result screen not reading properly (TTS) fixed fusion screen not reading cleaned up stats list on Animon…
SoulblazeSteam announcement
Hi everyone! It sure has been a little quiet around here, sorry about that. I have written some smaller updates on Bluesky and Discord but wanted to do an "official" blog post…
SoulblazeSteam patch notes
Added added tooltip icon for effects that apply a random condition battle messages now can be fast-skipped by clicking Topping lines in tooltips now describe the payment…
SoulblazeSteam patch notes
Added added icon for random condition Changed Added Damage Buffer to Helix Beam Topping bonus removed Damage Buffer from Terror Twister Fixed (Controller) fixed Sticker Album…
SoulblazeSteam patch notes
Added added option to click-to-skip battle messages Added Toppings text descriptors to tooltip Changed nerfed Portable Scorpion from 2 poison stacks to 1 improved some tooltip…
SoulblazeSteam patch notes
Added added Animancer intro animation at battle start added tooltips to Trick Tinker screen added back button to badge screen Fixed fixed tooltips stuck when leaving screen fixed…
SoulblazeSteam patch notes
Fixed fixed game crash after defeating a boss fixed map softlock after Tinker tutorial fixed steam leaderboard overriding highest scores fixed trampoline nodes not selectable…
SoulblazeSteam patch notes
Added added marbles UI to upgrade screen added tutorial for dice exp Changed tweaked camera follow behavior on map improved leaderboard lines readability small improvement for…