
0.21.6 - Early Access Minor Update
Work on the Runewords continues and this update brings some improvements and additions to the system requested by the community. I’ll most likely revisit the system at a later…




Eldritch Sword Games, Mad Mushroom
Experience an ARPG's rapid ascension to power in minutes, packed with savage, survivors-like action and devastating sword & sorcery combat. Perfect your builds through Dark Ritual runs that will decide humanity's future as you battle endless hordes across haunting ruins and cursed kingdoms.
237 years after the Black Planet's arrival, humanity stands on the brink of annihilation. The undead armies have laid waste to the kingdoms of mankind, the Cosmic Gods have fallen, and the Primordial Ones have awakened from their ancient slumber. Now, champions and criminals alike perform Dark Rituals to face the very forces that brought civilization to its knees.
Venture into haunting environments where cosmic horror meets primal savagery. Choose your path from legendary classes like the untamed Barbarians of the Lion, the divine Oathkeepers, or the mysterious Acolytes of Kuu, each mastering unique powers against the darkness.
Unlock your power fantasy through intense Ritual runs. Begin as a feeble grunt and discover devastating builds as you progress. Every Ritual delivers the satisfying progression curve of an ARPG in concentrated form, each run bringing you closer to legend status.
Discover eldritch abilities, equip legendary armor, and wield unique weapons from fallen champions. Enhance your arsenal and craft builds worthy of slaying gods. Theory-craft your way to godhood with deep customization and endless possibilities.
Battle through diverse environments filled with unique challenges and fearsome mini-bosses. Face deadly creatures, undead armies, and fallen heroes in your quest to uncover the secrets of The Black Planet.
Experience a brutal realm of sword & sorcery inspired by the greatest dark fantasy classics of old. Ancient powers and cosmic horrors lurk in every cursed ruin and fallen kingdom.
Conquest DarkSteam patch notes
Work on the Runewords continues and this update brings some improvements and additions to the system requested by the community. I’ll most likely revisit the system at a later…
Conquest DarkSteam patch notes
In the previous update I introduced racial passives and mentioned that I might experiment with class passives as well. Since many of you seemed to like the idea I decided to give…
Conquest DarkSteam patch notes
\[Community Request] Added a new The Hidden Bazaar location that allows exchange resources and purchase expensive items and upgrades. To unlock this location reach level 10 with…
Conquest DarkSteam patch notes
New Runewords Collection \[Community Request] Added a new Runewords collection under The Stygian Archive that keeps track of discovered runewords, with options to filter them…
Conquest DarkSteam patch notes
As mentioned in the previous blog I wasn’t too happy with how similar each of the existing races felt offering mostly visual variation and a few minor stat bonuses. This minor…
Conquest DarkSteam announcement
The Necrolord update has now been out for a week and judging by the player feedback and activity on the Steam discussion boards and Discord, it’s been very well received. There…
Conquest DarkSteam patch notes
Bug Fixes Fixed a bug that would sometimes cause an error message when player died with a companion and Skull of Zoth artifact. Fixed a bug that caused players from not being…
Conquest DarkSteam announcement
The scent of the grave hangs thick in the cold air… Here we are. It took a while and a bit more, but the first new class since the Early Access release of Conquest Dark is here.…
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