Challenge Roundup - Rotating #6: Mage AcademyLast week’s challenge introduced the “Anima” mechanic - a spellcasting resource that you generate by rolling certain spells to empower others. The main new Anima spell featured…
Devlog #8 - The Anima EraWhat have we been up to? The Feltfields After a quick touch up of the Casina Bank, we continued our marathon of designing all areas of the game with a return to the Feltfields!…
Challenge Roundup - Rotating #5: CloversLast week’s challenge was testing some ‘passive' spells, which provide passive buffs while equipped rather than casting when rolled. These buffs turned out to be incredibly…
Devlog #7 - The city is alive!If you missed it last fortnight, we’re going to Gamescom! More details over on the announcement post: What have we been up to? Casina City In just the past two weeks, we were…
Challenge Roundup - Challenge #20: Loaded dieLast week we tested the Loaded Roll and Hop spells which give new ways of manipulating the die’s positioning. These spells gave a surprising amount of room for optimisation to…
Devlog #6 - We're in controlWe have some big news to share this week - if you haven’t seen our announcement yet, we’re going to Gamescom! More details over on the announcement post: And now, for our…
We're going to Gamescom!Spellsided is going to Gamescom!! We’re very excited to be taking our baby to the world’s largest gaming event! We’ll be bringing some exclusive game content plus some trinkets…
Challenge Roundup - Challenge #19: PincushionLast week’s challenge featured a mechanic we’ve been wanting to test out for a long time - a weapon which attaches to a die face and rotates with it. It’s a very different way of…
Devlog #5 - Back in GearWe’re finally back with our fortnightly devlog! Hopefully you’ve been enjoying the demo 🙂 If you missed it, you can find the demo here: We’re making a small change to the devlog…
DEMO LIVE NOW!The Spellsided demo is now live!! Featuring the first major region of the game, built around the Cut, Shield, and Gust spells. Here, in the fallen kingdom of the dominos, you’ll…
Devlog #4 - A New Challenger Approaches...Challenge Roundup The last challenge involved Dash platforming with your choice of spells on top to switch things up. The best solution was 17 moves by Discord member Four, but…
Devlog #3 - The Feltfields Begins!Challenge Roundup The last challenge, ‘Dustbin’, felt like one that would be a lot more linear, but your solutions had surprising amounts of variety! The fact that the level was…
Devlog #2Another one! Welcome back for our second devlog! A little late because of Easter break, hope you all had a good one! Challenge Roundup In last fortnight’s challenge we finally…
Devlog #1Dear diary, Welcome to our first fortnightly devlog! As mentioned in our announcement last month, now that we have funding we’re able to spend a bit more time on Community…