Version 0.3.3* new: base defense game mode against enemy waves, and rebel raids in the learn to play missions * new: units are now line of sight aware and no longer shoot through walls or…
Version 0.3.2* new: multiplayer map pinging with ALT+LEFT CLICK * new: units now heal in friendly territory, at half the rate of enemy territory attrition * manual: added a healing and repair…
Version 0.3.1* new: multiplayer support with PvP and co-op vs AI * new: localization support for many languages, including German, Chinese and French * new: in-game manual * units must now be…
Version 0.3.0* new: resource capture mechanic, resource fields must be captured before they can be extracted (optional in skirmish setup) * new: territorial attrition, buildings influence…
Post Release Update #8Hello Commanders! Another big update drops from the sky. Many improvements happened, and I finally agreed with @phbarralis on a new set of original music, which will be done for…
Version 0.2.78* skirmish AI no longer gets a resource boost * new: outro cutscene after completing campaign mission 10 * campaign mission 10: construction center is now unlocked * AA towers…
Version 0.2.77* new: unit stances: agressive, defensive, stand ground, and passive (aoe model) * after combat, units return to their assigned position after a peacetime delay * skirmish AI no…
Version 0.2.76* new: sci-fi UI theme for menus, skirmish setup, research panel, settings and mission result screens * new: grass and rocks decor on maps * QOL: campaign mission selection now…
Version 0.2.75* new: skirmish AI V3 * AI can now use all features including research, air power, and nukes * UI revamp in progress (new mainmenu)
Version 0.2.74* new: campaign mission 10 * helicopters now fall to the ground spinning out of control when killed * submarines can now move below other naval units * naval units now keep more…
Version 0.2.73* soldiers now drop their weapon when killed * troops now rappel up and down the transport helicopter instead of using a ladder * torpedoes are now more visible and no longer…
Version 0.2.72* transport helicopter now hovers down to pick up and drop vehicles * naval units now keep a distance from the shore * naval units now sink instead of exploding * transport load…
Version 0.2.71* new: units boarding sequence when entering and exiting APCs and transport helicopters * bombers, jet fighters and drones now fly higher * fix map editor surface elements not…
Post Release Update #7Hello Commanders! It's been a busy week. We hit 3000 units sold during the steam autumn fest, which is a great milestone. The roadmap is going as planned. @2a3d is working on the…
Version 0.2.70* new: unit formations * new: game recap screen with statistics at the end of skirmish games * integrate the latest trooper model and gun (thanks @Gnio) * fix damage calculation…
Version 0.2.69* bombers are now much more precise and take terrain elevation into account * airplane rally point is now shown in red in attack mode and takes ground level into account * fix…
Version 0.2.68* fix ramps in skirmish and campaign maps * improved terrain paint to look more organic in campaign, skirmish and learn-to-play maps * multiple bug and crash fixes
Version 0.2.67* fixed allied gates not opening for the player * fix transports trying to steal units from nearby transports * fixed error when playing skirmish with a closed player slot
Version 0.2.66* new terrain system: campaign, skirmish and learn-to-play maps have been updated * map editor supports multiple brush types * multiple bug and crash fixes
Version 0.2.65* V1 of the new terrain system! Create a new map in the editor to try it * you can no longer build where a BEV is committed but has not unpacked yet * fix truck bug when changing…
Version 0.2.64* QOL: Steam Workshop now shows status progress while games are being fetched * fix right clicks being ignored after opening the script panel in the editor * integrate sentry for…
Version 0.2.63* QOL: update the health bars of units in the selection panel live * research panel no longer hides production rates * engineers now ignore attack moves and skip attacking…
Post Release Update #6Hello Commanders! Powerplay is 20% off for the Steam Autumn Fest until October 8th. If you've been waiting for the right moment to jump in, or to drag a friend into an RTS…