
Version 0.2.55
* bridges: add support pillars to mid sections * non-nuclear bomb runs don't damage airplanes (nukes damage everything) * add explore ability to assault helicopters




Powerplay is an RTS with a focus on resources and industry. Create supply chains, transport, and explore in this thrilling base builder. Grow into a powerful industrial nation, but don't spread too thin! Resources are finite and "the others" can reclaim what is theirs at any time.
In Powerplay, you will manage the economy and the military strategy of an industrial nation. Build your base and secure key resources, while advancing through a classic technology tree. Define your way to survival in the finite, merciless world of Powerplay.
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Build, equip, and deploy huge armies using the resources and technology you've developed. Expand your territory or defend your strongholds. Every decision matters, from choosing which weapons to produce to leveraging terrain and supply lines.
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Building efficient supply chains is the backbone of Powerplay. Design and optimize networks of conveyor belts to transport raw materials to factories, where they’re transformed into intermediate resources and weapons. The challenge lies in balancing resource allocation and space management.
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A core feature in this game is raw resource locality. You must strategically extract and transport resources to processing facilities to sustain your nation. You must create supply lines and protect them to maintain control of the land.
Classic RTS combat featuring hundreds of units
Isometric camera
Conveyor belts
Fog of war mechanic
Game editor with elevation support
Campaign (PvE)
Skirmish (single player PvP)
Game editor sandbox
Command armies in all domains: Land, air, and sea
Nuclear weapons
PowerplaySteam patch notes
* bridges: add support pillars to mid sections * non-nuclear bomb runs don't damage airplanes (nukes damage everything) * add explore ability to assault helicopters
PowerplaySteam announcement
Another update, Commanders! The campaign keeps moving forward. This update brings mission 7 plus a pass over the early missions that were giving some of you trouble. Campaign…
PowerplaySteam patch notes
* new structure: bridges * add unwalkable cells around trees, greatly improves pathfinding * greatly improve unit multi-selection accuracy * opening maps in edit mode is now…
PowerplaySteam patch notes
* campaign missions 1-4 balancing * skirmish balancing: enemy is less vulnerable to early raids * ensure seen buildings don't disappear in fog of war * bombers are much more…
PowerplaySteam patch notes
* campaign mission 7: stolen arms * polish winter biome: new trees * tactical pause: don't play motion sounds * add settings to disable camera rotation using swipe * can set…
PowerplaySteam announcement
It has been exactly 1 month since the early access release. Thank you for your trust in this game! It is a real pleasure for me to see players join the community and become…
PowerplaySteam patch notes
* 3 new skirmish 6 players maps, enjoy! * fix campaign mission 1 (became impossible to beat since we nerfed machine guns vs buildings) * skirmish: much more polished freaking…
PowerplaySteam patch notes
* Fix buildings sometimes emerging outside the base and at the wrong ground level * Skirmish: fix lose condition (broke it by fixing the victory condition, FML) * Fix LUA error…