
Early Access Patch v0.352
Balance & Other Changes Added a cooldown to being flinched (default 3 seconds for regular characters and 10 seconds for bosses). Reduced the amount of flinch resistance per point…




MycoRelic is a cooperative third person action-RPG set on islands inhabited by tribal mushroom robots. Loot derelict foundries to upgrade your robotic body. Explore ancient temples to infuse your fungus with forgotten elemental powers.
You are a sentient fungus, reanimating the scrapped robotic body of a long-dead machine.
Cooperate with your friends to solve puzzles, defeat bosses, and clear dungeons. Join your friend's world bringing your character and items with you.
Dodge, block, parry, and engage the hostile tribes and creatures of the island. Master a variety of weapons, each with their own move sets and statistics. Equip yourself with armor that suits your playstyle and aesthetic.
Start with a decrepit, moldy frame. Replace it to overcome the dangers of the environment, support your combat style, or enhance elemental effects. Expand your stamina, boost the integrity of your frame, and increase the potency of your fungal magic.
Infuse yourself using the elemental power within each fungus. Combine effects to produce explosive results. Use fire to burn your enemies and scorch a path through barricades. Cast healing water to rejuvenate your friends and block roaring flames. Call upon the spiritual essence of the world and empower your allies.
Jump, air-dash, and mantle over obstacles. Hone your platforming skill and discover new pathways across stony cliffs, burning magma, noxious mangroves, and spore riddled chasms.
MycoRelicSteam patch notes
Balance & Other Changes Added a cooldown to being flinched (default 3 seconds for regular characters and 10 seconds for bosses). Reduced the amount of flinch resistance per point…
MycoRelicSteam patch notes
Fixes Players should no longer drown outside of water. (This should fix a bunker related soft lock). Fixed issue where capsules could linger and block the player after an enemy…
MycoRelicSteam announcement
New Content Firefowl Boss The Firefowl boss encounter has been significantly refined — improved animation blending, additional animations and attacks, and better fight pacing for…
MycoRelicSteam patch notes
Bugfixes Fixed issue where persistent passives tied to items would end if you died (Residual Spirits, Numb Skull, Range Finder). Fixed issues related to aiming a ranged weapon…
MycoRelicSteam patch notes
Fixes: Banks no longer delete items that are inserted into them when there are no slots remaining in the bank. Items inserted into a full bank are returned to the inventory. Fix…
MycoRelicSteam announcement
Combat & Balance Blocking Block has been reworked to be percentage-based rather than a flat value. Block rating now directly scales how much incoming damage is absorbed, and…
MycoRelicSteam patch notes
Combat & Ability Updates Increased 1H sword hit radius for more consistent melee combat. Inheritor split-shot should deal damage now. Fertilize should work consistently in…