[Beta] 0.3.5_1026.1404Interaction Improvements The millitary sevice call ux should now display the tribe's current independence tendency. Added an explanation of the population cap; slaves do not…
Beta Branch:Patriarchy and FamilyBeta Branch There is a policy tree The evolutionary process from group marriage to patriarchal families is all here This is a process of social reform Group marriage: A brief…
0.3.5_907.1945Bug Fixes Sold slaves are no longer stuck, and the caravan count no longer displays as negative. When migrating, if no tribesmen are selected, slaves cannot be selected either.…
0.3.5_830.1848Added a note to the room interfaces indicating that "the roof will be auto built together with the room." Fixed some bugs that would trigger red error messages, which did not…
0.3.5_817.1746Bug Fixes Rivers on the large map do not freeze in winter Ghost-faced warriors should have a faster movement speed than other unit types The quality of weapons looted from…
Added a larger mapAdded a larger map. Old saves are compatible and unaffected. The main change is the expanded landmass, featuring additional rivers and fish/lobster resources. The future focus of…
Beta 0.3.5_727.2117Bug fixes Roofs should not generate on city walls and altar bases Rooms enclosed by animal pens and execution ground fences should not generate roofs Fixed lightmaps on new maps…
【Beta】Added a larger mapAdded a larger map. Old saves are compatible and unaffected. The main change is the expanded landmass, featuring additional rivers and fish/lobster resources. The future focus of…
0.3.5_715.1601Slaves count as migrants Slaves can be migrated from the Migrant button Slaves appear in the commodity list when opened from the Trade button Bug fixes Characters carry carts…
0.3.5_713.1101Bug Fixes Fixed an issue where vassals with the "Exempt from Obligations" relationship would be immediately occupied when attacked, preventing the player from defending them.
0.3.5_712.1433Auto-Generate Roofs As Dahuang introduces more and more gameplay mechanics, excessive building micro-management has become a burden. Plus, building roofs has always been a bit…
[Main Branch] Vassal Independence Tendency and OraclesOld saves are compatible, but all vassal tribes will also start to have an increase in their Independence Tendency, and you will need to make Oracles to soothe them. So starting…
Vassal independence tendencies and Oracles will be merged into the main branchOld save files are compatible, but the influence mechanics will definitely require a shift in strategy. Overall, the system has become much more intuitive. If you run into any…
Beta 0.3.5_629.0857Oracles Fixed a bug where altar bonuses did not take effect on oracles Added an explanation that "oracles are distributed during the tribute ceremony" Interaction Optimization…
[Beta Branch] Vassal Independence Tendency and OraclesHow to enter Beta: Right-click the game -> Properties -> Select Beta branch Old saves are compatible, but all vassal tribes will also start to have an increase in their…
0.3.5_622.1851Bug fixes Children join squad sorting breaks Interaction optimization Two different plagues now 15 days apart Optimized positive/negative value display Avoid excessive pressure…
【Default Branch】0.3.5_531.0908Bug fixes If a hunter runs out of arrows, they will stare at the prey motionless, and won't return at night Save files cannot be loaded due to slaves dying of old age Sheep dying…
【Beta】0.3.5_531.0908Bug fixes If a hunter runs out of arrows, they will stare at the prey motionless, and won't return at night Save files cannot be loaded due to slaves dying of old age Sheep dying…
0.3.5_515.1232Attempting to fix these bugs: Tech/Culture progress stuck People gathering herbs get stuck at the map edge when returning Error when placing items, causing items to be stuck in…
[Default Branch] 0.3.5_512.1230Stats Animal feed crafting time: 2h->1h Bug fixes The "Dev kill all invaders" function was not working, now restored Cannot build wolf pen in tutorial There are box characters in…
[Beta] 0.3.5_506.1745Interaction optimization Research queue Select tech/culture with unstarted prerequisites -> entire research line enters queue Select tech/culture with started prerequisites ->…