v3.0.82- Settings is rebuilt as cards. On/off options are switches, the formula font is a dropdown, and frame rate, spiral refresh and currency update tick have their own PERFORMANCE…
v3.0.76- A sixth Hanoi tower, Dynamics: the first tower six layers deep, with a new chain, Attractor Pulse, that strikes its core. - New Hanoi upgrade, Mathematical Induction (T100):…
v3.0.70- New raid tower: Dynamics, the sixth Hanoi tower. Clear Topology to unlock it. It is the first tower built six HP layers deep instead of five. - The ×10 buy button now prices…
v3.0.69- Saves that refused to open the game now open: an automation list longer than the build knew about, an unexpected battle item count, a design the build no longer has. Nothing on…
v3.0.66- Fixed four kinds of save that refused to start the game: a battle-item list of an unexpected length, a design this build no longer has, an array left empty beside a filled one,…
v3.0.61- Buying an upgrade no longer resets the spiral. Length is the currency, so a purchase spends it and since v3.0.42 that was being mistaken for the drawn spiral having gone stale,…
v3.0.45- Extended the Tornado unlock progression through T225. - Added exponent upgrades for a–g to the p tab, including the previously inactive T99 upgrade for a. - Added Z-Reactor…
v3.0.45- Improved main spiral rendering performance. The spiral recalculated its screen mapping once for every point on the curve; it now does this once per frame. Sessions with many…
v3.0.43- Moved SAVE & QUIT to a fixed position at the bottom of Settings. A confirmation now appears before quitting without saving. - Improved recovery for some older PC saves by using…
v3.0.35Added a DLC tab to the Store with clearer Q.E.D. Pack ownership status and actions. Saved unlock and selection states are preserved while Steam is unavailable. Separated Daily…
v3.0.35- Added a DLC tab to the Store with clearer Q.E.D. Pack ownership status and actions. Saved unlock and selection states are preserved while Steam is unavailable. - Separated…
Idle Spiral - Full ReleaseIdle Spiral — Full Release, and What Comes Next Thank you for waiting. It took longer than we said it would. Idle Spiral is now fully released, and it arrives together with the…
v3.0.22- Fixed severe whole-game and Hanoi slowdowns affecting advanced saves. - Fixed excessive recurrence multiplier calculations that ignored the configured currency update interval.…
v3.0.18\[v3.0.18] Auto Loot at Cap now saves — it used to reset on every launch Equations no longer show "0 s" before their first level. Timers now show bigger numbers — that's the…
Renewal of Spiral DesignMain Spiral The default spiral has been experimentally migrated from the legacy rendering system to a new rendering method. Only the default spiral uses the new renderer in this…
v3.0.11\[v3.0.11] Removed the unintended legacy hard cap on Battle Attack Speed. The former cap value now remains only as the Scavenger Mode unlock threshold. Extremely large attack…
v3.0.7.41Fix Point Preview - Fix Point has been rebuilt around a new four-stage convergence battle. - Farm Another Spiral to gain Residual Damage, which helps you progress through Fix…
v3.0.7.38Fixed Formula Fragment rewards being lost at extremely large lifetime totals. Auto Loot now continues working after closing the Battle screen. Fixed Start Fresh / Hard Reset…
v3.0.7- Fixed the main spiral not rendering at all on late-game saves. Its coordinates overflowed once your distance passed what a double can hold, so nothing was drawn while the game…
v3.0.6Fixed being trapped in the Settings screen when save protection was active. Fixed every spiral disappearing and never coming back after moving between screens. Fixed the…
v3.0.5Fixed critical PC beta save issues that could prevent saves and backups from being verified or updated. Added strict, non-destructive recovery for legacy Windows saves and…
Idle Spiral Major Update: Public Beta Now AvailableHello everyone, We are opening an opt-in public beta for the next major version of Idle Spiral. This update rebuilds significant parts of the game's internal infrastructure,…