
v3.0.82
- Settings is rebuilt as cards. On/off options are switches, the formula font is a dropdown, and frame rate, spiral refresh and currency update tick have their own PERFORMANCE…




Idle System, Inc., Yayu, Sumito.O
This is a beautiful "Idle", "Incremental" game based on spirals and mathematics. Your goal is to make the spiral grow farther and farther from the origin. The game is very simple, but it is very deep and can be enjoyed for a long time!
Idle SpiralSteam patch notes
- Settings is rebuilt as cards. On/off options are switches, the formula font is a dropdown, and frame rate, spiral refresh and currency update tick have their own PERFORMANCE…
Idle SpiralSteam patch notes
- A sixth Hanoi tower, Dynamics: the first tower six layers deep, with a new chain, Attractor Pulse, that strikes its core. - New Hanoi upgrade, Mathematical Induction (T100):…
Idle SpiralSteam patch notes
- Fixed the Challenge menu opening the Battle Spiral instead of the challenge list.
Idle SpiralSteam patch notes
- New raid tower: Dynamics, the sixth Hanoi tower. Clear Topology to unlock it. It is the first tower built six HP layers deep instead of five. - The ×10 buy button now prices…
Idle SpiralSteam patch notes
- Saves that refused to open the game now open: an automation list longer than the build knew about, an unexpected battle item count, a design the build no longer has. Nothing on…
Idle SpiralSteam patch notes
- Fixed four kinds of save that refused to start the game: a battle-item list of an unexpected length, a design this build no longer has, an array left empty beside a filled one,…
Idle SpiralSteam patch notes
- Buying an upgrade no longer resets the spiral. Length is the currency, so a purchase spends it and since v3.0.42 that was being mistaken for the drawn spiral having gone stale,…
Idle SpiralSteam patch notes
- Extended the Tornado unlock progression through T225. - Added exponent upgrades for a–g to the p tab, including the previously inactive T99 upgrade for a. - Added Z-Reactor…
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