SacriFire Steam Playtest Sign-Ups Are Open!Hello everyone! Let’s get the first part out of the way: The playtest we announced earlier this year is launching in October. We realise this update was long in the making.…
SacriFire at gamescom 2026!Hey everyone! SacriFire is coming to gamescom 2026! From August 26th to 30th, you’ll find us at the Indie Arena Booth, Hall 10.2 in Cologne. Stop by to play SacriFire and chat…
Revelations #5: Building the UnseenHello! My name is Adrian and at Pixelated Milk I build levels for SacriFire. This isn’t my first rodeo with this kind of work - some of you may have already enjoyed some of my…
SacriFire wins at Digital Vikings Awards!We’re very happy to share that SacriFire won Most Anticipated Indie Game at the Digital Vikings Awards! ❤️🔥 The awards ceremony took place during DevGAMM Gdańsk and we’re…
Revelations #4: When Time Stands StillHi, my name is Krzysiek. On SacriFire, I work on design and level art, and I also handle most of the combat design. Lately, my main hobbies have been trying not to go insane and…
SacriFire nominated for Best Art & Best SoundHey everyone! We’re thrilled to share that SacriFire has been nominated in two categories - Best Art and Best Sound - at the 14th edition of gamescom latam BIG Festival! ❤️🔥 BIG…
Revelations #3: Echoes of AntiochHello everyone! My name is Miku Łapacz and I’m the Audio Generalist responsible for the sonic layer of the SacriFire experience. Since very early childhood I’ve always been…