
SacriFire Steam Playtest Sign-Ups Are Open!
Hello everyone! Let’s get the first part out of the way: The playtest we announced earlier this year is launching in October. We realise this update was long in the making.…




SacriFire is an upcoming RPG boasting a unique combat system, elaborate pixel art, and music by genre legend Motoi Sakuraba. Ezekiel Ridan, a young priest, struggles to keep his faith as the world he loves is threatened by a war between gods and demons. The adventure begins!
SacriFire is an upcoming RPG, inspired by the 90s titles that began our love affair with gaming.
Dynamic battles – Our combat engine merges real-time and turn-based styles to provide a fluid experience that is both challenging and satisfying. Fight alongside companions, choose from multiple weapons, and string attacks together to create elaborate combos.
High-quality presentation – Employing both pixel art and 3D graphics allows us to combine retro-style graphics with innovative digital effects wizardry. Hand-drawn and animated characters blend seamlessly with 3D-modeled environments.
Moral complexity – SacriFire’s original story aims to both respect and subvert the standard RPG tropes, so although you’ll feel right at home with our cast of lovable characters, you’ll never know what to expect next!
A tale of two worlds – Travel between the sprawling subterranean city of Antioch and the idyllic spirit paradise of Erebus in a well-developed game universe which includes elements of both fantasy and science-fiction.
Elaborate gameplay systems – Adopt diverse combat disciplines, craft weapons, solve puzzles and tackle imaginative dungeons.
Original Music and professional voice acting – A brand new soundtrack composed by G4F and the legendary Motoi Sakuraba. The talented Sound Cadence Studios bring SacriFire’s memorable cast to life!
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Co-financed by Ministry of Culture and National Heritage
SacriFireSteam announcement
Hello everyone! Let’s get the first part out of the way: The playtest we announced earlier this year is launching in October. We realise this update was long in the making.…
SacriFireSteam announcement
Hey everyone! SacriFire is coming to gamescom 2026! From August 26th to 30th, you’ll find us at the Indie Arena Booth, Hall 10.2 in Cologne. Stop by to play SacriFire and chat…
SacriFireSteam announcement
Hello! My name is Adrian and at Pixelated Milk I build levels for SacriFire. This isn’t my first rodeo with this kind of work - some of you may have already enjoyed some of my…
SacriFireSteam announcement
We’re very happy to share that SacriFire won Most Anticipated Indie Game at the Digital Vikings Awards! ❤️🔥 The awards ceremony took place during DevGAMM Gdańsk and we’re…
SacriFireSteam announcement
Hi, my name is Krzysiek. On SacriFire, I work on design and level art, and I also handle most of the combat design. Lately, my main hobbies have been trying not to go insane and…
SacriFireSteam announcement
Hey everyone! We’re thrilled to share that SacriFire has been nominated in two categories - Best Art and Best Sound - at the 14th edition of gamescom latam BIG Festival! ❤️🔥 BIG…
SacriFireSteam announcement
Hello everyone! My name is Miku Łapacz and I’m the Audio Generalist responsible for the sonic layer of the SacriFire experience. Since very early childhood I’ve always been…