Smoother Online Play and Asset EditorGeneral Added network stutter smoothing: brief connection delays have less impact on the smoothness of play. The setting can be changed in the menu and during a match Added a…
Performance Improvements and Reworked GrassGeneral Improved game and interface performance, including matches with large numbers of units and effects Added settings for the amount of animation particles and the visibility…
Arena and a New Main MenuGeneral Redesigned the main menu with separate single-player and multiplayer sections, a new look for windows and smooth transitions Added Arena mode to matchmaking and private…
Automatic Gates, Interface Improvements and New Vehicle Destruction EffectsGeneral Optimized performance in large battles with many units, effects and pieces of debris. Models and textures needed immediately now take priority when loading Gates can now…
Smoother Terrain, Higher FPS and Bug FixesGeneral Map terrain is smoother: slopes and hills no longer look angular Higher FPS: the scripts that run the interface and gameplay now execute faster Bug Fixes If a match's mod…
Turning Inertia, Elephants and Bug FixesGeneral Optimized rendering of explosions, other visual effects and marks on the ground Reduced overlapping identical sounds when many units fire or perform the same action at…
Graphics, Movement and PerformanceGeneral Vehicles, siege weapons and some ships can now move in reverse, automatically choosing the quickest route while accounting for turns Optimized pathfinding and target…
Network Matches and Bug FixesGeneral Network match response is now 2 ms faster Melee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowed…
Special Attacks ReworkedGeneral Saboteur bomb planting reworked: mark a spot and the Saboteur walks over and plants the bomb right there instead of under itself, then pulls back to a safe distance…
Interface and Combat Range ImprovementsGeneral The effect radius of an aura is now displayed for the selected unit Selected aircraft icons now show their state: servicing, ready for takeoff, carrying out a mission, or…
Automated Moderation and Movement ChangesGeneral Automated moderation has been added to in-game chats: for now, hostile communication only results in warnings, with no penalties In Tug of War, forests around troop spawn…
Translation and Bug FixesBug Fixes Fixed over a thousand translation issues across 24 languages, including incorrect terms and numbers, missing text, encoding errors, and duplicate names for different…
More Accurate Object SelectionGeneral Mouse selection has been reworked: clicks now account for both the object's ground footprint and the bounding shape of its model. For elongated objects, both areas rotate…
Report Bugs Directly from the GameGeneral Bug reports can now be sent directly from the game. A screenshot, logs and match data are attached automatically Canyons, ravines, cliffs and plateaus have returned to…
Water Maps ReturnGeneral Introduced a new map generator for team matches. Five map types will now appear regularly: U-shaped, O-shaped, H-shaped, two continents, and a shared continent Improved…
Graphics and styles, elliptical ship shapes, movement, balanceIn this update the scene graphics have been improved, and experimental rendering styles and a brightness setting have been added. Many water units now have an elliptical shape…