
Smoother Online Play and Asset Editor
General Added network stutter smoothing: brief connection delays have less impact on the smoothness of play. The setting can be changed in the menu and during a match Added a…




War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.
War SelectionSteam announcement
General Added network stutter smoothing: brief connection delays have less impact on the smoothness of play. The setting can be changed in the menu and during a match Added a…
War SelectionSteam announcement
General Improved game and interface performance, including matches with large numbers of units and effects Added settings for the amount of animation particles and the visibility…
War SelectionSteam announcement
General Redesigned the main menu with separate single-player and multiplayer sections, a new look for windows and smooth transitions Added Arena mode to matchmaking and private…
War SelectionSteam announcement
General Optimized performance in large battles with many units, effects and pieces of debris. Models and textures needed immediately now take priority when loading Gates can now…
War SelectionSteam patch notes
General Map terrain is smoother: slopes and hills no longer look angular Higher FPS: the scripts that run the interface and gameplay now execute faster Bug Fixes If a match's mod…
War SelectionSteam patch notes
General Optimized rendering of explosions, other visual effects and marks on the ground Reduced overlapping identical sounds when many units fire or perform the same action at…
War SelectionSteam announcement
General Vehicles, siege weapons and some ships can now move in reverse, automatically choosing the quickest route while accounting for turns Optimized pathfinding and target…
War SelectionSteam patch notes
General Network match response is now 2 ms faster Melee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowed…
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