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War Selection

Glyph Worlds

War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.

IndieMassively MultiplayerStrategyFree To PlayEarly Access

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About This Game

War Selection — a pseudo-historical real-time strategy with base construction, resource gathering, and military engagements.

Dozens of players in a single match fight on a random map.
Each player starts from the Stone Age.
In the course of the match, he chooses his culture, and then a specific country.
In this way, the entire historical diversity of human civilization is represented.
Each chosen path brings its own unique gameplay experience.

Depending on the choice, the game mechanics and possibilities are supplemented.
Having passed through 7 historical eras, he reaches the era of heavy tanks, long-range artillery, and combat airships.

The game has more than 200 buildings and more than 300 types of units.
Three branches of troops are represented: land, air, and naval.

All 7 historical eras and 8 different cultures are immediately available to you for free.
In Sandbox mode, you can test all their game mechanics, build impressive cities, and withstand the forces of nature and enemy troops.
In online modes, you can compete for primacy with other players on endlessly diverse game maps.

Additionally, in our in-game store you can get access to 12 unique countries with their own units, buildings, and mechanics, and to special game modes both for single-player and for team play.

Varied game modes:
  • Survival in confrontation with hordes*;
  • Match — every man for himself;
  • Ranked battle 1x1 and 2x2;
  • Sandbox;
  • Team match;
  • Tug of war*;
  • Armageddon* — a mode where it is necessary to constantly and without delay expand your territory.

    *If you want to broaden and deepen your gaming experience, both with friends and in single-player, then in our in-game store you can always purchase access, including for in-game currency, to additional special game modes and to twelve unique countries with their own units and game mechanics.

Community Activity

  1. War SelectionSteam announcement

    Smoother Online Play and Asset Editor

    General Added network stutter smoothing: brief connection delays have less impact on the smoothness of play. The setting can be changed in the menu and during a match Added a…

  2. War SelectionSteam announcement

    Performance Improvements and Reworked Grass

    General Improved game and interface performance, including matches with large numbers of units and effects Added settings for the amount of animation particles and the visibility…

  3. War SelectionSteam announcement

    Arena and a New Main Menu

    General Redesigned the main menu with separate single-player and multiplayer sections, a new look for windows and smooth transitions Added Arena mode to matchmaking and private…

  4. War SelectionSteam announcement
  5. War SelectionSteam patch notes

    Smoother Terrain, Higher FPS and Bug Fixes

    General Map terrain is smoother: slopes and hills no longer look angular Higher FPS: the scripts that run the interface and gameplay now execute faster Bug Fixes If a match's mod…

  6. War SelectionSteam patch notes

    Turning Inertia, Elephants and Bug Fixes

    General Optimized rendering of explosions, other visual effects and marks on the ground Reduced overlapping identical sounds when many units fire or perform the same action at…

  7. War SelectionSteam announcement

    Graphics, Movement and Performance

    General Vehicles, siege weapons and some ships can now move in reverse, automatically choosing the quickest route while accounting for turns Optimized pathfinding and target…

  8. War SelectionSteam patch notes

    Network Matches and Bug Fixes

    General Network match response is now 2 ms faster Melee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowed…

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