Reviews
MoonfrostMixedMoonfrost offers a charming world, impressive building freedom, and a satisfying mix of farming, crafting, and village restoration. Its atmosphere and creative potential are its strongest qualities. However, repetitive resource gathering, restrictive progression, unresponsive combat, and several significant bugs hold the experience back. A promising Early Access title with plenty of potential, but it needs more polish before it can be fully recommended.+Creative concept+Satisfying gameplay+Strong atmosphere−Grindy progression−Many bugs−Poor controlsRead the full review →Moonfrost Review | Rebuilding a World Beneath Two Moons
RivageMixedRivage is a clever and atmospheric sci-fi puzzle game with strong environmental design and some genuinely satisfying puzzles. Its time-loop mechanics and lack of guidance can become frustrating, but players who enjoy exploration, note-taking and figuring things out on their own will find plenty to appreciate.+Rewarding exploration+Strong atmosphere+Stunning graphics−Poor controls−Repetitive−Steep learning curveRead the full review →Rivage – Review | A Beautiful Sci-Fi Puzzle Game with Clear Weaknesses
Crown Of HispaniaReally enjoyed itCrown of Hispania already offers a strong grand strategy foundation, with detailed state management, meaningful diplomacy, a dynamic population system and flexible warfare. Its focus on 11th-century Iberia gives it a clear identity, although the Early Access build still needs work on AI behaviour, UI clarity and technical stability.+High replayability+Satisfying gameplay+Strong atmosphere−Poor UI−Steep learning curveRead the full review →Crown of Hispania – Review | War and Power in Iberia
Transport Fever 3Really enjoyed itTransport Fever 3 meaningfully improves the series with deeper economic management, more complex transport networks and excellent long-term replayability. Its sandbox is rich and flexible, while cities, industries and logistics feel more dynamic than before. Performance issues, pathfinding problems and some overly automated systems still hold it back, but for fans of transport management it is a strong and demanding sequel.+Good value+Hard to put down+High replayability−Poor performanceRead the full review →Transport Fever 3 – Review | A Deeper and More Demanding Transport Network
The Guild 1 Remake: Europa 1410Really enjoyed itA strong Early Access foundation with a deep economic core, meaningful dynasty management, and well-connected systems. The UI, cart micromanagement, ageing pace, and some balance issues still need work, but the game already shows plenty of potential.+Creative concept+High replayability+Satisfying gameplay−Poor balance−Poor UI−Steep learning curveRead the full review →The Guild 1 Remake: Europa 1410 – Early Access Review | A Strong Foundation Still in the Making
TCG Card Shop SimulatorReally enjoyed itTCG Card Shop Simulator has an addictive management loop, satisfying store progression and a strong collectible card theme. Version 1.0 adds meaningful content with Tetramon Duel Master, but slow progression, repetitive late-game systems and weak onboarding hold it back. It is still a solid choice for players who enjoy management games and TCG culture.+Creative concept+Hard to put down+Improved since launch−Grindy progression−Poor UI−RepetitiveRead the full review →TCG Card Shop Simulator – Review | Bigger, Better, but Still Too Grind-Heavy
HolonopticReally enjoyed itHolonoptic is a distinctive management RPG with strong writing, deep systems and meaningful choices. Its mix of corporate management, psychological mechanics and narrative gives it a clear identity, while the different paths and endings add solid replayability. The main weaknesses are its demanding UI, heavy micromanagement and some technical rough edges, but overall it is a thoughtful and ambitious game that stands out within the genre.+Creative concept+Engaging story+High replayability−Poor UI−Steep learning curveRead the full review →Holonoptic – Review | When Corporate Management Becomes a Distinctive RPG
Honeycomb: The World BeyondReally enjoyed itHoneycomb: The World Beyond stands out through its bioengineering systems, rewarding exploration and the distinctive world of Sota7. Base building and scientific research fit naturally into the survival loop, while the PC version performed well during our time with it. Its slow pace, repetitive resource gathering and limited replayability may not suit everyone, but overall it offers a thoughtful and distinctive survival experience.+Creative concept+Rewarding exploration+High replayability−Repetitive−Steep learning curveRead the full review →Honeycomb: The World Beyond – Review | A Relaxing Survival Game Built Around Science
Onimusha: Way of the SwordReally enjoyed itOnimusha: Way of the Sword is a strong return for the series, driven by excellent sword combat, memorable boss fights, a great atmosphere, and a compelling take on Miyamoto Musashi. Some repetition and weaker pacing in the final third hold it back, but the core combat remains satisfying throughout.+High replayability+Satisfying combat+Satisfying gameplay−RepetitiveRead the full review →Onimusha: Way of the Sword Review | The Return the Series Deserved
The Blood of DawnwalkerReally enjoyed itA strong story-driven RPG with meaningful choices, memorable characters and an excellent time-management system that gives real weight to your decisions. Vale Sangora is dense and atmospheric, and the day/night mechanics add personality to exploration. Limited enemy variety, repetitive combat and some technical issues on PC keep it from reaching the top tier.+Creative concept+Engaging story+Rewarding exploration−Poor performance−RepetitiveRead the full review →The Blood of Dawnwalker Review – An Impressive First Step for Rebel Wolves
Resonance: A Plague Tale LegacyReally enjoyed itResonance takes A Plague Tale in a bold new direction, replacing the rat hordes with satisfying melee combat, light-based puzzles and rewarding exploration. Sophia carries the leading role well, while the connection between Greek mythology and the Prima Macula expands the series’ lore in meaningful ways. Its repetitive puzzle design, automatic targeting and weaker final act hold it back, but the impressive visuals, strong atmosphere and excellent soundtrack make it a worthwhile addition to the series.+Rewarding exploration+Great soundtrack+Polished−RepetitiveRead the full review →Resonance: A Plague Tale Legacy – Review | The Series Changes Direction
The Sinking City 2Really enjoyed itThe Sinking City 2 confidently shifts the series toward survival horror, combining a deeply atmospheric Lovecraftian Arkham with rewarding exploration, clever puzzles and much stronger combat. Resource management and enemy weak points keep encounters engaging, while excellent sound design constantly reinforces the tension. Its reduced detective depth, uneven bosses and a few narrative weaknesses hold it back, but Frogwares’ new direction ultimately works very well.+Rewarding exploration+Great soundtrack+Polished−Weak story−RepetitiveRead the full review →The Sinking City 2 Review | A New Descent into Lovecraftian Horror
Yet Another Zombie SurvivorsA favorite!Yet Another Zombie Survivors takes a familiar formula and gives it a smart twist with a three-character squad system that creates meaningful synergies and constant build experimentation. Distinct survivors, permanent progression, multiple modes and increasingly chaotic combat make it dangerously easy to start one more run. Limited map variety and some uneven build balance become noticeable over time, but this remains a polished, accessible and highly entertaining survivors-like.+Good value+Hard to put down+High replayability−RepetitiveRead the full review →Yet Another Zombie Survivors Review | An Addictive Survivors-like With Smart Ideas
Mortal Shell IIReally enjoyed itMortal Shell 2 is the evolution the series needed, expanding the original with faster combat, eight genuinely distinct Shells, deep build customization and a dense world that constantly rewards exploration. Its atmosphere and heavy-metal-inspired identity give it plenty of character, while New Game+ and varied builds add strong replay value. Navigation, uneven balance and several technical issues still need work, but they never overshadow an ambitious and highly enjoyable Soulslike.+Rewarding exploration+High replayability+Satisfying combat−Poor balanceRead the full review →Mortal Shell 2 Review | A Bigger, Faster, and More Complete Soulslike
Enter the ChronosphereReally enjoyed itEnter the Chronosphere stands out by turning bullet-hell combat into a tactical puzzle where time only moves when you do. Its mix of roguelike progression, varied weapons, distinct characters and flexible builds makes every run feel different, while the combat can shift naturally between careful planning and near real-time action. Balance, accessibility and a few technical issues still need work, but even in Early Access it already feels remarkably complete and distinctive.+Creative concept+High replayability+Satisfying combat−Poor balanceRead the full review →Enter the Chronosphere Review | Turning Bullet Hell Into a Tactical Puzzle






























