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Herdy Gerdy

Herdy Gerdy

Core Design, Eidos Interactive

Gerdy, an apprentice herder, embarks on a quest to rescue his father from an evil spell. His journey takes him across an island of diverse territories, populated by an assortment of wild creatures, each of which form part of a complex inter-related food chain. To avenge his father's nemesis and restore goodness to the island, Gerdy must hone his herding skills and ultimately compete in a tournament to become Master Herder. Herdy Gerdy is primarily a platform game with strategy and puzzle elements. The levels involve Gerdy traversing hazardous areas with timed jumps, avoiding or destroying obstacles. However, a significant portion of the gameplay is dedicated to collecting various animals, leading them onto a safe path, similarly to Lemmings. Each of the animals has its own behavior and skills (e.g. swimming), requiring the player to utilize different tactics to capture them.

Adventure
Tomb Raider III: Adventures of Lara Croft - Collector's Edition

Tomb Raider III: Adventures of Lara Croft - Collector's Edition

Core Design, Square Enix

In the Prologue, millions of years ago, a meteor struck the then tropical environments of Antarctica. It was first discovered by a tribe of ancient Polynesians who settled there and constructed a city in the meteorite crater. They worshipped the immense supernatural powers it appeared to hold, fashioning four artefacts out of the meteorite's core material (which become the focus of the game). Shortly thereafter, the tribe laid witness to the deformed birth of their prophesied leader, born without a face, and fled Antarctica in fear of what the meteorite was capable of. In the present day, the ancient Polynesian city has been buried beneath snow and ice and RX Tech are excavating the site, investigating the meteorite. Led by Dr. Willard, the crew discovers remnants of the Polynesian city, ancient stone statues resembling the Easter Island Moai, and finds the grave of a man named Paul Caulfield of the HMS Beagle. When the game begins, Lara Croft is in India searching for a legendary stone in the ruins of an ancient temple once inhabited by the Infada tribe. She encounters Tony, an RX Tech employee who seems to be suffering from a severe bout of jungle fever. After parting ways, Tony remains one step ahead of Lara in their search for the stone, eventually finding it hidden deep within an underground cavern. After killing an oddly superhuman Tony, Lara takes the stone and exits. On her trek back to the Indian jungle, she is discovered by Dr. Willard.

Adventure
Tomb Raider: Collector's Edition

Tomb Raider: Collector's Edition

Core Design, Square Enix

In Tomb Raider, the player controls the female archaeologist Lara Croft, in search for the three mysterious Scion artefacts across the world. The game is presented in third person perspective. Lara is always visible and the camera follows the action from behind or over her shoulder. The world she inhabits is fully drawn in three dimensions and characterized by its cubic nature. Ledges, walls and ceilings mostly sit at 90 degrees to each other, but sometimes feature sloping planes. The object of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artefacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artefact. Gunplay is restricted to the killing of various animals that appear throughout each stage, although occasionally Lara may be faced with a human opponent. Instead the emphasis lies on solving puzzles and performing trick jumps to complete each level.

Adventure
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