0.2.55.3 (EXPERIMENTAL) - Christie Suspension & OptimizationsHi all, There's a build up on the experimental branch which adds Christie spring suspension. Compared to torsion bars, they're cheaper, more space consuming and they run up the…
0.2.54.4 - Game Engine UpdateHi all, The build on the experimental branch is now stable. With a game engine update which brings the game up to speed with 4 years of engine changes and fixes. This is…
0.2.54.2 (EXPERIMENTAL) - Engine upgradeHi all, There's a build up on the experimental branch with a game engine update, bringing the game up to speed with 4 years of engine changes and fixes. This is necessary for…
0.2.53.2 - Armour overlayHi all, The experimental changes are now on the stable branch. Changes Two new modes for the armour overlay: Absolute - A heatmap of the raw thickness of each plate Effective - A…
0.2.52.3 - Dynamic centre of massHi all, The experimental changes are now on the stable branch. Immersion pass Did some work on the visual and sound effects in an effort to improve gameplay simply by removing…
0.2.52.3 (EXPERIMENTAL) - Dynamic centre of massHi all, There's a build up on the experimental branch with dynamic vehicle centre of mass and a pass on many of the effects in the game. Hopefully these changes let you feel a…
0.2.51.36 - Movement overhaulHi all, Pleased to announce that the four month overhaul to vehicle movement is now stable. Track physics has been moved off of the PhysX engine into a custom solution - opening…
0.2.51.35 (EXPERIMENTAL) - FixesLeaf spring suspension stiffness reduced by 20% Removed padding from the torque threshold required to upshift. Makes the driver less hesitant to upshift. Improved the accuracy of…
0.2.51.34 (EXPERIMENTAL) - FixesReduced lingering exhaust thickness by 1/3. Fixed another cause of modded engine tech allowing infinite RPMs. Constant mesh is now limited to interwar onwards. Synchromesh is now…
0.2.51.33 (EXPERIMENTAL) - Fixes & Exhaust TweaksFixed grade resistance not being applied to the powertrain correctly, resulting in unrealistic performance moving uphill. Slightly reduced drifting. Exhaust colour and density…
0.2.51.32 (EXPERIMENTAL) - FixesLowered the coefficient of friction for tracks from 1.2 to 0.8. Reworked lateral traction to use the same model as longitudinal traction. Affects turning behaviour and creates…
0.2.51.31 (EXPERIMENTAL) - FixesFixed instability sometimes caused when switching from drive to reverse and vice versa. The driver will no longer downshift if the resulting engine speed would be above the rev…
0.2.51.30 (EXPERIMENTAL) - Transmission mesh typesAdded 3 transmission mesh modes: Synchromesh (default): Easier speed matching, allowing higher gear steps in some cases. Bigger and more expensive transmissions. Slower to engage…
0.2.51.29 (EXPERIMENTAL) - FixesReworked driver shifting behaviour. Downshifts are now based entirely on torque, instead of speed. Upshifts consider whether speed can be maintained at the new gear, so the…
0.2.51.28 (EXPERIMENTAL) - FixesFixed tanks sliding at stand-still, introduced with the tension changes. Fixed track belts not colliding with objects above the track (actually fixed this time). Engine idle RPM…
0.2.51.27 (EXPERIMENTAL) - FixesWarnings are now displayed for potential issues with transmission setups. Fixed incorrect speed limits on transmissions with top gear that's not 1:1. Fixed vehicles rolling…
0.2.51.26 (EXPERIMENTAL) - FixesTension around the sprocket is now simulated more accurately, track tension will shift throughout the track when transitioning between drive and reverse. Shouldn't affect vehicle…
0.2.51.25 (EXPERIMENTAL) - FixesThe driver can now go below the downshift if needed for a large gear step. This fixes some designs not upshifting. The driver will no longer downshift if the engine is…
0.2.51.24 (EXPERIMENTAL) - FixesShifting is now based on track speed instead of engine speed. The driver won't upshift if the resulting upshift RPM is below the downshift target and vice versa. Prevents the…
0.2.51.23 (EXPERIMENTAL) - Twin transmission driver behaviour rewriteRewrote twin transmission driver behaviour with the new approach used on clutch braking, allowing for improved gear shifting. Should be a bit more responsive now.
0.2.51.22 (EXPERIMENTAL) - Clutch braking fixesThe driver starting in 2nd gear on launch is now an option in the steering wheel properties. (Off by default) Fixed transmission aux gear multi stage threshold not saving…
0.2.51.21 (EXPERIMENTAL) - Clutch braking driver behaviour rewriteHi all, Here's a full rewrite of clutch braking driver behaviour for the movement overhaul on the experimental branch. Allows for more complex behaviours like speed matching…
0.2.51.19 (EXPERIMENTAL) - Movement overhaulHi all, Sorry for the wait! This was a tricky one There's an experimental build of 0.2.51 up on the experimental branch This time powertrain and track behaviour have seen a full…