Rolling Line in real life! v6.2Guess what! I've just been at a local model railway expo here in Nelson (New Zealand). This is the first time I've ever done a proper public demo of Rolling Line at an event like…
Performance optimizations! v6.1It's that time of year again where Rolling Line deserves some focused work entirely on optimization and background programming improvements. Since computer parts are getting…
Scales & Gauges! v6.0The scales & gauges update is here! With this update you can now fully customize how large the track, trains, props and player character are in the world. So it will finally be…
Custom model railway scales/gauges coming soon!Coming up within the next few weeks is the much anticipated scales & gauges update! I'm announcing this now because the update is well into testing but still has a lot of work to…
Color editing, drawer improvements and more! v5.48Every now and then it's great to do a "spring cleaning" kind of update, that includes lots of quality-of-life improvements and fixes a ton of small jobs I've had on my to-do list…
Mountains and Rivers map jam favorites!Congrats to everyone who took part in the Mountains and Rivers map jam event! There were 85 entries and it was really hard to narrow down my favorites to just a few. As with all…
Caves! v5.47As mentioned in the previous news posts, I'm currently working on a new official map set on the West Coast of New Zealand! For this update I'm going to release a preview chunk of…
Mountains & Rivers map jam! v5.46It's about time for another community map making event! This time It's themed around the brand new terrain system update. While the name is the "Mountains and rivers" jam, this…
Rolling Line's 8 year anniversary + New map announcement! v5.45Time really flies... Rolling Line is celebrating its 8th birthday today! That means 8 years since it's release back in 2018. As you might already know, I'm just one solo…
New terrain system! v5.44This update is a big one! While multiplayer was the biggest update for the game overall, this one is the biggest improvement to map making since Rolling Line's release. You can…