11.6.5 BalancingBalancing: Greatly improved all of Morado Castle's unique equipment. Increased Cosmic Fatigue to Morado Castle from 1 to 3. Increased Cosmic Fatigue of Morado Dungeon from 2 to 4.
11.6.4 Improved Summoning PerformanceMisc: Greatly improved summoning calculation speed for high level players. Fixed a bug where summons were receiving exponentially more hp and mp when those stats were over 9999.
11.6.3 MiscBalancing: Tool costs now receive an additional 25% increase at levels 15, 25, 30, 40, and 50. (was just 5, 10, and 20) Out of battle enemy psychology is now 20-50% less affected…
11.6.2 Enemy ChestsNew Features: Non-boss battles have a 2% chance to drop a treasure chest. (both the chance to drop, and the quality of loot inside, are affected by item find at 25% strength)…
11.6.1 Additional Accessories11.6.1 Additional Accessories New Features: Added 200 rare accessories to treasure chest loot pools.
11.6 Additional Accessory SlotsNew Features: Increased accessory slots from 3 to 5. (interacting with the new slots, or clear all button in the equipment menu, will cause an immediate crash on old saves)…
11.5 Additional Armors8/23/2026 11.5 Additional Armors New Features: Added 125 rare armors to loot tables. Balancing: Increased shard cost of tier 1 omega gear by 25-33%. Increased shard cost of tier…
11.4.1 Battle TalentsNew Features: Added 8 battle talents. (these each award a talent point, but increase in strength each time one is defeated) Balancing: Moved corner bypass of Divine Inheritance…
11.4 Expanded Talent TreeNew Features: Some status effects now affect battle environment. Added 36 talents: Holy Water: Wet Allies are Blessed Wet Enemies are Cursed Divine Mark: Cursed Enemies Receive…
11.3 Additional WeaponsNew Features: Added 125 rare weapons to loot tables. Misc: Renamed the rare equipment in 11.0 to be tier focused. (stats and effects are unchanged) Updated Violet's graphic at…
11.2.3 MiscBalancing: Increased stats to Epitaph and above by 25%. Epitaph now shows up at encounter strength 750,000 instead of 600,000. (redacted) now shows up at encounter strength…
11.2.2 Improved InterfaceNew Features: Increased stat limits by 1 digit. Misc: All text is now bold. (increased the size of dialog windows to compensate) Improved status menu and equipment menu so…
11.2.1 HotfixMisc: Fixed equipment that increased item find. Fixed Mass Battery Soul from not applying to all allies. Fixed certain status effects from being applied to CC enemies at start.
11.2 Item FindNew Features: "Double Enemy Drops" has been replaced with +X% Enemy Item Find. "Double Enemy Gold" has been replaced with +X% Enemy Gold. (both of these effects stack, including…
11.1 Improved AltarsNew Features: Redesigned Altar selection screen. Balancing: Lowered dexterity to all fates by 5-10%. Redesigned healing machine to battle support. (its healing spells were…
11.0.1 HotfixBalancing: Increased stats to (redacted character) in chapter 7. Misc: Fixed pathing issue to Morado Castle's exterior. Fixed crash when a status animation is carried over to…
11.0 Morado CastleNew Features: Morado Castle can now be entered. Added 150 new weapons and armor to random loot pools. Store prices are now affected by charisma. 0 charisma = 10% Selling Price…
10.14.6 Misc6/19/2026 10.14.6 Misc New Features: Added 2 small boxes of candy to Forgotten Horror. Slightly expanded the size of Devil's Dungeon and added 1 town ghost. Moderately expanded…
10.14.5 Improved Dragon Gear5/29/2026 10.14.5 Improved Dragon Gear New Features: 2 treasure chests added to area west of Northern Katis. 1 sweet candy added to Water Temple. 1 sweet candy added to Mezra…
10.14.4 Improved EXP Scaling10.14.4 Improved EXP Scaling 5/25/2026 Balancing: Removed damage variance. Difficulty encounters 500 and above now give a hidden +10% exp buff. Difficulty encounters 2000 and…
10.14.3 Hotfix5/21/2025 10.14.3 Hotfix Balancing: Cartilage, Hernia, Heart Attack, and Aneurysm all increase carbon damage taken by 10%. Eviscerate increases Bacteria damage taken by 50%.…
10.14.2 Stronger Dragons5/17/2026 10.14.2 Stronger Dragons Balancing: Increased stat cost to tier 1 summons from 20% to 25%. Increased stat cost to tier 2 summons from 40% to 50%. Increased stat cost to…
10.14.1 Transmitter Control5/14/2026 10.14.1 Transmitter Control New Features: Added new side area to chapter 6. Misc: Fixed 5 radiation summons from not being learnable. Fixed Violent Artist from not…