
Agents! Please? — Patch 1.3.1
The agent writes the code in the editor in step with the code it posts in chat Notifications arrive as a cream slip in the top-right corner, naming the sender and the subject…




The AI writes all the code. Confidently. Wrong. You are the last human reviewer. Interrogate the swarm, run the code, catch the lie. Fix it, or ship it anyway. Next comes a problem, a recall, a funeral, or the end of the world. Plays fully on a controller, and the code is real when you want it.
The agents write the code. The agents review the code. The agents approve the code. The company calls this velocity. You are the last human in the loop, and everything the swarm ships lands on your name. That can end with a complaint, a recall, a funeral, or the end of everything. Rent is due on the 1st. The queue is full. Every ticket swears it is fine, and some of them are lying. Approve, or reject?
Each shift hands you a small crime scene. The agent that wrote the code swears it works, the reviewer bot approved it, and CI is green. And the thermostat still locks a family out of its heating at 2 a.m. Read the brief, read the diff, run the code on inputs you choose, and catch what the whole swarm missed.
The witnesses testify in the ticket's channel. The coder, the approver, the cheerful CI bot, and Maya, the one other human left, who asks one good question and then goes quiet. Each has a tell. Learn who exaggerates, who covers, and who believes their own changelog. The tools tell the truth. The rest is testimony.
The whole game plays on a controller. Re-prompt the AI and watch it try again, or spot the suspect line and pick a fix. When you want the keyboard, take it. The language is real and the interpreter runs it. The judge scores behavior, so any fix that works counts.
Some code fails QA. The dangerous code passes. One day you will ship a function that does exactly what was ordered, and three tickets later you will understand what you built. You will find a field name you wish you had skipped, and a route that only goes one way. The company pays a discretion bonus for not asking, the bonus is real money, and rent is real rent. The ending reads back a ledger of what you knew and when you knew it, line by line. It starts with a red deploy button. Where it ends is up to you.
Between shifts you can freelance. The gig board deals daily contracts with freshly minted bugs, the clients skipped QA, and the postmortem goes public under your name.
a real language you can read, run, and rewrite
full controller play, keyboard optional
a cast of AI coworkers with learnable tells
a behavioral judge that accepts any fix that works
a career arc that escalates from "make the deploy button red" to tickets you will carry, with more departments on the way
an endless gig board with daily seeds
a moral ledger with a long memory
every AI line in the game was really machine-written, then human-reviewed. The irony is load-bearing.
price not found ($4.04)
A small Python-like language, run by a first-party interpreter, deterministic to the byte. Functions, loops, dicts, tuples, sets, comprehensions, f-strings, exceptions, imports, keyword arguments, chained comparisons, bitwise operators, hex literals. Type hints are parsed and ignored, like everywhere else. Nobody has asked for goto. Infinite loops die by step budget. There are no classes. The company says you will not need them.
Agents! Please?Steam patch notes
The agent writes the code in the editor in step with the code it posts in chat Notifications arrive as a cream slip in the top-right corner, naming the sender and the subject…
Agents! Please?Steam announcement
Training work is ranked from this release, and the game runs natively on Linux and on SteamOS handhelds. \ The Training Floor keeps a daily ranking built from the pay banked…
Agents! Please?Steam patch notes
Added to Assignment Board: pick from three postings across the career, switch between them, and resume where you left off (to open last two you need finish others) Each posting…
Agents! Please?Steam announcement
Agents! Please? is out now. The agents write the code, the agents review the code, and the last human in the loop decides what ships. Each shift hands you a brief, a diff and an…
Agents! Please?Steam announcement
The game now reads in thirty-one languages, the first shift comes with a tour, and playtest fixes. \ The game is available in thirty-one languages, chosen in Settings or from…
Agents! Please?Steam announcement
Placement Division notice to every reviewer on the trial desk. Since the demo opened, an outside audit of the desk and a full keyboard and controller pass produced a defect list.…
Agents! Please?Steam announcement
The demo is live. It issues one Storefront contract, about an hour of shifts, and leaves the Training Floor open for unlimited practice tickets. The agents wrote the code, the…