Merchant & camera effectMerchant auto-refresh items, one more refresh cost 25 coins New camera zoom effect on enemy deaths Minor bugs fixed
UI, Balance, and Bug FixesUpdate & Balance Patch Notes UI & Quality of Life Added a new notification popup to alert players when mastery points are available to spend. Added native support for 16:10 and…
Give Your Legs a Break! Enemy Low Attack NerfI heard your feedback, those enemy low attacks were coming out way too fast to predict. I slowed down the attack speed to give you enough time to react and avoid taking unfair…
UI Fixes, Bloom Adjustment & LocalizationsBug Fixes & System Improvements Merchant Auto-Buy Fixed: Resolved an issue where items were automatically purchased upon entering the Merchant screen. Amulet Max HP Calculation:…
Little updateAdding Mastery pop-up Auto-detect system language Fixed a bug where returning to the menu and continuing the game caused the traveled path to not be recorded
Minor bugs fixed!I added a delay to the elite enemies' attack after they enter rage mode Fix translation errors in pop-ups.
HOW TO PARRY POP-UPNew Info Pop-ups Added! I’ve added new info pop-ups across several menus to give you better clarity on items, stats, and choices. You can now find "HOW TO PARRY" in: PAUSE MENU
INFO POP-UPPatch Notes / Update New Info Pop-ups Added! I’ve added new info pop-ups across several menus to give you better clarity on items, stats, and choices. You can now find them in:…
Bug Fixes & System ImprovementsParry Mechanics: Fixed an issue where parry buttons would occasionally fail to appear after completing the tutorial. Empusa: Timing for Empusa's lower attack has been fixed!…
Minor bugs fixedFixed bug where attacking was super fast after parrying Fixed some visual menu issues
Free Attack Rework Swords: Increased attack speed. Axes: Added a chance to inflict Bleed. Hammers: Can now charge attacks and have a chance to Stun enemies. Skill Tree Adjustments Prerequisites…