
0.4.0: fun is back
Hey guys! So I am delaying the official demo release because the last patch had many problems. So if this version is clean enough (gameplay-wise), it might be the actual demo…




Stranded deep in the wilderness and unable to move, you must protect the only thing you've got left: your ego. Prevent all the cute animals of the forest from helping you by unleashing devastating combinations of absurdly powerful weapons.
In shatAAAAp!, every wave of enemies is twice as big as the previous one, leading to inevitable mayhem of cuteness, fire, and bullets. Every type of damage combines to create wild combos and chain reactions.
Upgrade everything, unlock ever more weapons, discover stronger animals, and taste the sweetness of oddly satisfying mass extermination.
shatAAAAp! PlaytestSteam announcement
Hey guys! So I am delaying the official demo release because the last patch had many problems. So if this version is clean enough (gameplay-wise), it might be the actual demo…
shatAAAAp! PlaytestSteam patch notes
Just fixed a bug that made some weapons available before completing the quest.
shatAAAAp! PlaytestSteam announcement
Hello guys, I'm back from vacations and I hope you enjoy the end of summer. This is the last major update before the demo! There's basically all the content of the demo, minus…
shatAAAAp! PlaytestSteam patch notes
After watching your videos on Discord I realized how OP was the same-weapon tech to fire rate. The main issue was performance and stability so that had to be nerfed. I also hated…
shatAAAAp! PlaytestSteam patch notes
I'm reducing threat level 1 difficulty for the following reason: Before 0.2.0, the median time you guys spent beating threat level 1 was 1 hour. And the median time you spent on…
shatAAAAp! PlaytestSteam patch notes
Fixed bugs relative to time scale: You should no longer end up in situation where the game is frozen. Fixed bugs relative to sounds: You should no longer hear sounds that are…
shatAAAAp! PlaytestSteam announcement
So I've been taking into consideration your feedback and here are the complaints that came back the most: Lack of comprehension, especially around combos "Where's my cursor in…
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