
Hotfix Patch
Main menu connected its' self to the Audio game object. Rendering invisible. Fixed. Pawns now have a chance to replace to another piece once reaching max rank.




A toy-table tactical strategy game where commanders move soldiers, tanks, engineers, radar, SAM sites, and aircraft across fogged battlefields. Outmaneuver your opponent through positioning, terrain, supply pressure, and air missions in MiliChess, Req. Ammo, or classic Chess modes.
MiliChess is a tactical board game where toy-like commanders lead tiny armies across a strange battlefield of soldiers, tanks, aircraft, radar, fog, and improvised war-table chaos.
Choose your commander, read the board, and outmaneuver your opponent through positioning, terrain, unit abilities, and timing. Every piece has a purpose: soldiers hold ground, tanks pressure lanes, engineers build bridges, tunnels, and airfields, radar reveals hidden threats, SAM sites punish careless flights, and jets can strike across the board if they have the range to make it home.
Play classic MiliChess, a Required Ammo variant with supply pressure, or traditional Chess using the MiliChess battlefield style. Matches can be played against AI, locally, online through multiplayer setup, or watched as AI commanders test their plans against each other.
MiliChess is built around readable tactical choices, dramatic board presence, and the feeling of a tabletop battle coming alive.
Features
Tactical board combat with soldiers, vehicles, aircraft, radar, engineers, and commanders
MiliChess Standard: the core tactical rule-set built around hidden information, unit roles, and battlefield positioning.
MiliChess + Resources: an expanded mode that adds resource-driven strategy and longer-term planning.
Classic Chess: a familiar rule-set for players who want a traditional board-game experience.
Fog of war, terrain, weather, supply pressure, and air missions
Play against AI & local opponents
AI vs AI spectator mode
Character commanders with distinct table personality
Toy-board visual style with animated battlefield setup
MilichessSteam patch notes
Main menu connected its' self to the Audio game object. Rendering invisible. Fixed. Pawns now have a chance to replace to another piece once reaching max rank.
MilichessSteam patch notes
Commanders, This update is a major multiplayer stabilization pass focused on making sure both players see and play the same match. - Improved synchronization for turns, movement,…
MilichessSteam patch notes
Thank you to everyone submitting support tickets about multiplayer! We have not heard nearly as much about single-player, but we can see that many of you are enjoying it for…
MilichessSteam patch notes
Repair Tile Sync
MilichessSteam patch notes
## Multiplayer Hotfix This small patch addresses several multiplayer issues introduced in the previous update. The last release broke Engineer actions for multiplayer clients.…
MilichessSteam patch notes
Cross-Platform Multiplayer Update This update brings major improvements to MiliChess multiplayer, including more reliable connections, clearer lobby and ready states, and…
MilichessSteam patch notes
MiliChess Launch Update MiliChess has received a new launch-candidate update focused on multiplayer clarity, match reliability, presentation polish, and Steam release…