
0.0.4.1
Gameplay Added Gravewar, a cooperative zombie survival mode for one to four players Added Vex, Vamp, Revenant, Butcher and Leper enemies with distinct attacks Removed Stronghold…





A class-based shooter where industrial warfare and arcane power collide. In the 3040s, the Union and the Order battle for the last remaining magical resources.
Grimwar is a multiplayer first-person shooter set in the 3040s. After the collapse of the old world, magic returned, and two factions now fight over the last remaining magical resources.
The Union and the Order use rebuilt World War II-era technology in combination with the occult to wage a new kind of war. Players choose a class, join a team, and fight through brutal matches where positioning, teamwork, and roles matter.
Each class has its own purpose in battle, with different equipment, strengths, and weaknesses. Some classes are better at direct combat, while others support the team, control space, or help push objectives. Players need to use their role effectively and work with their squad to survive.
Six unique classes
Choose one of six classes, customize your loadout, and fight using a mix of weapons, equipment, and abilities built for different combat roles.
Multiple game modes
Play across different multiplayer modes such as Blitz and Assault.
Matchmaking, ranks, and statistics
Queue into official servers with matchmaking support, ranked progression, stat tracking, and systems designed for competitive play. Track your performance across matches, climb matchmaking ranks, and build your profile over time.
Custom content, servers, and modding support
Grimwar is built with community creativity in mind, including support for custom content. Use the Grimwar SDK to create custom maps and expand the game with community-made content.
Grimwar is currently in early development. The current version is focused on testing the core multiplayer experience, including movement, shooting, class roles, combat flow, maps, and server stability.
Access is limited to invited testers through our closed playtest program. Features, balance, visuals, audio, and content are still being developed and may change as the game evolves.
GrimwarSteam announcement
Gameplay Added Gravewar, a cooperative zombie survival mode for one to four players Added Vex, Vamp, Revenant, Butcher and Leper enemies with distinct attacks Removed Stronghold…
GrimwarSteam announcement
Gameplay Added synchronized team-specific class locks Added chat announcements for joins, disconnects, team changes, auto-balance and team swaps Disconnect announcements now…
GrimwarSteam patch notes
Gameplay Fixed an issue where opponents would occasionally desync and remain stuck at spawn resulting in the "invisible player" bug Fixed an issue where spawn barriers would not…
GrimwarSteam patch notes
Network Fixed hit registration issues introduced by version 0.0.3.11 Improved ragdoll impulse physics Gameplay Added fall damage Fixed a movement regression that made it so you…
GrimwarSteam patch notes
Matchmaking Fixed an issue where the matchmaker would group users but fail to allow them into a server UI Improved halftime menu Improved matchmaking phase indicator Improved ui…
GrimwarSteam announcement
Audio Remixed all audio for better balance Stats & Records Added per-class stat tracking Added per-weapon stat tracking Improved stats section by adding dedicated leaderboard,…
GrimwarSteam patch notes
Gameplay \ Attempted to fix hit registration and "blank" shot issues \ Added Nexus security system Fixed an issue where players could get stuck on…