#15 - New UpdateAnimation Improvements: - Improved the new jump animation to look good on all min jump height settings - Previously, the jump animation looked off when doing smaller hops - New…
#14 - NEW UPDATENew Grind: - Added Fastslide grind UI Updates: - Added Fastslide grind to pause > controls > grind controls Animation Updates: Skating Animations: - Updated forward skating…
#13 - Grind Spin ChargeGrind Updates (Spin Charging) You can now spin charge on grinds (Default controls) Previously, this was only possible on alternate controls (Spinning on triggers) While grinding…
#12 - New Grinds & More!New Grinds: - Added Unity Grind (RF+LF) - Added Pudslide Grind (RF+LF) - Added Frontside/Backside Grinds - Added X-Grind Grind (RF+LF) UI Updates: - Added new grinds to pause >…
#11 - New UpdateSession / Pin Dropper Updates: - Added ability to jump as the paper ball / go back to paper plane mode - Press 'A' (Or X - DualSense) to jump while in a paper ball state - Added…
#10 - UPDATESession Marker/Pin Dropper: - Added paper plane/paper ball session/pin dropper - Hold DPad up to enter 'throw mode' - Hold right trigger to charge throw - Release right trigger…
#9 - New Update!Cess Slide Updates: - Added ability to spin during cess slides (Experimental WIP feature) - Standard controls: Once in a cess slide, let go of either the left or right trigger to…
#8 - QUICK PATCHReplay Editor Update: Fixed an issue that got players stuck in Replay when trying to exit while the UI was hidden
#7 - NEW UPDATEPause Menu/Customization UI - You can now rotate your character in the pause/customization menu (Right Stick) Customization Updates: - Added a simple white tanktop - Added a dark…
#6 - DAY SIX PATCHReplay Updates: - All challenge start markers will now automatically hide when in Replay - Added collision to the Replay camera - This creates a more polished experience as the…
#5 - DAY FIVE PATCHReplay Updates: - Added a new 'Replay Recording Time' Setting (Gameplay Settings) - This allows you to increase/decrease the total Replay recording time (10,20,30 seconds) - I…
#4 - DAY FOUR PATCHImproved Scoring/Combo Balancing: - Improved balancing now makes sure you can't exploit Combos as easily - This was previously possible by repeatedly doing cess slides/Toe/Heel…
#3 - DAY THREE PATCHReplay Updates: - Updated Replay UI - Added a new 'TRIPOD' camera mode (toggle camera modes with R3) - Added a new 'POV/First Person' mode (toggle camera modes with R3) - Added…
#2 - DAY TWO PATCHCamera Settings Update: - Added a new 'Camera Side Offset' slider to adjust the camera towards the left/Right of the player Graphics/Display Settings Update: - Added a 'Hide HUD'…
#1 - DAY ONE PATCHGameplay Settings: - You can now decrease the grind magnet even further (More difficulty) - A new setting has been added for steering (Gameplay Settings) - You can now choose…
A Personal Note From The DevHey all, Michel here, developer behind Rollout Inline! I'm excited to finally share this project with you all and enter Early Access after 1,5 years of intense work! A quick note…
Rollout Inline is now Steam Deck Verified!Good news! Rollout Inline is now officially Steam Deck verified! Wishlist now and play on September 15th:)
New Trailer!Only 10 days left until Early Access launches! Enjoy a brand-new trailer while you wait:) Who's ready for September 15th?! Join the community via the official discord server…
Early Access - September 15thHey all! It's almost time! Rollout Inline enters Steam Early Access on September 15th! Don't forget to wishlist the game to support the project!
Join the Community!Welcome to Rollout Inline! The official Discord server just went live! Here you will get early gameplay previews, enjoy QA's with the developer & meet new like-minded people!…