




SinEater
Climb and parkour through procedurally generated towers of memories in search of your own sins in this third-person exploration platformer. Survive in the world after the second great flood. Manage resources and needs, scavenge and trade with fellow sin-eaters.
About This Game
MEMORY TOWERS
All levels are randomly generated, offering a fresh experience every playthrough with mysteries of the past to uncover, natural and unnatural dangers to avoid, old machinery to fix and other climbers to talk and trade with.
Level modifiers and biomes spice it up even more, bringing different weather conditions, giant beings hunting you down, resource scarcities and unique to biomes structures and items into play
CLIMBERS
You are a sin-eater, a new life form born from the skeleton of a long gone person, using your natural agility and wings to ascend the towers in search of answers hidden in your past life.
Jump, wall-jump, long-jump, vault, glide and flap your wings to get around, watch your head and don't slip. Manage your stamina and don't let afflictions consume it.
The climb will require you to be thoughtful of your resources, your path and your surroundings.
TRUSTY BACKPACK
Every sin-eater has their trusty backpack with them. You are no exception. Space is limited; carrying too much will burden you, lowering stamina. You have to be thoughtful of what you bring along.
There are many useful items to find and trade for, so plan ahead and make choices in what you keep, be it extra food or tech parts to repair that jump pad with.
FEATURES
Randomly generated towers with a history to discover, 4 biomes to explore and a handful of modifiers to spice it up
Story and Infinite climb gamemodes, with 3 difficulties varied in mechanics and gameplay
Parkour with a number of different moves, a stamina to look out for and dangers to avoid
Useful items and resources to find and manage, avoiding over encumbrance
Weird and aggressive flora and fauna, waiting to feed on you
Survival elements with many afflictions to deal with (concussions from hitting your head too hard included)
Atmospheric and bumpy soundtracks by the very talented Hohenheim and Zorrio
1-2 hour long story campaign to go through and an infinite climb mode
Cute guy with outfits to find and wear, poses to hit and a free camera for some cool screenshots
