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The Ignition Protocol is a slow-paced, top-down incremental asteroid-mining game. Fly your ship in zero-g, mine and tow asteroids, transport resources, automate your base, and ignite a new star - the last light in a fading universe.
The Ignition Protocol is a slow-paced, top-down incremental mining game set in a quiet, fading universe. Fly your ship using realistic zero-g controls to mine and tow modular asteroids. Gather resources to purchase upgrades and build physics-based automation with Mining Platforms, Ore Relays, Asteroid Accelerators and more. Accumulate energy, push back the darkness and ignite a new star before the light goes out completely.
Physical zero-g movement - Everything keeps its momentum; no asteroid is too heavy to push.
Modular asteroids - Split massive asteroids into manageable fragments.
Open space - Move without a speed limit and build without a grid.
Physics-based automation - Feed whole asteroids into mining platforms, then chain ore relays together to transport the extracted resources.
Meaningful upgrades - Improve existing equipment or unlock new tools that change how you mine, haul, and explore.
Play at your own pace - There is no time limit, no rush - only the calm emptiness of space.
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See whats new on player.gg this week 🎮
The Ignition ProtocolSteam announcement
I'm happy to announce that The Ignition Protocol will be playable on Steam very soon! I'm aiming to launch the playtest at the start of October. Follow me for more updates
The Ignition ProtocolSteam announcement
Asteroid mining is THE thing you do in this game, so I wanted to ensure there is a variety of rocks that you can encounter. I ended up creating an addon for the Godot editor…
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