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WE'RE ALL IN!

Blast Furnace Games, Black Lantern Collective

Experience minigame chaos in WE’RE ALL IN!, an online party game for 1-8 players where you win by betting on your friends in a series of fast-paced games and challenges.

SimulationStrategy

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About This Game

All the minigames with none of the board-om. WE’RE ALL IN! pits you against your friends in high-stakes bets on who will emerge victorious in a wide variety of minigames, including 1v1s, team modes, and free-for-alls.

BET

How many chips are you willing to lay down on your buddy’s reflexes? Are they infamously shit at rock-paper-scissors? WE’RE ALL IN! will shine truth on your friendships.

PLAY

Bean your friends in the face with javelins. Dodge lasers while pushing your rivals over. Bet on who can obby the fastest. All this and much, much more! Plus, lobbies are highly customizable – turn off the minigames you hate with a passion or settle your disputes via sniper rifle duels. You dream it, WE’RE ALL IN! probably has it.

WIN

Chips get converted into stars at a gradually increasing cost. Whoever has the most stars at the end wins. Watch out: bonus stars are awarded based on performance and just plain luck. When you’re done winning, spend your stars on unlockable cosmetics to mog your friends with. WE'RE ALL IN! Are you?

KEY FEATURES

  • Online 1-8 player “co-op”

  • Dozens and dozens of minigames to compete in

  • 1v1, free-for-all, and team modes

  • Highly customizable lobbies

  • Unlockable cosmetics

  • You can push your friends over whenever you want

Community Activity

  1. WE'RE ALL IN!Steam announcement

    Thank you for 10K wishlists!

    WE’RE ALL IN! has officially passed 10,000 wishlists! Thank you for the support, we hope you have been enjoying the demo! We've been working hard on addressing demo feedback as…

  2. WE'RE ALL IN!Steam patch notes

    Demo Patch v1.03

    Many bugfixes! Fixed bugs related to soccer goals not counting Added system to respawn soccer ball if it is ever lost out of the map Improved consistency of ragdoll leap and…

  3. WE'RE ALL IN!Steam patch notes

    Demo Patch v1.02

    Some small changes for public lobbies: Added timer for public lobbies to force game to start In public lobbies only the host can edit game settings (round count and which game…

  4. WE'RE ALL IN!Steam patch notes

    Demo Day 1 Patch v1.01

    Some small fixes for the demo from today's feedback: Fixed/enabled chat Fixed disconnected players floating and not standing up from ragdolls properly When each round starts,…

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