
Welcome to the Steam Next Fest!
Happy Monday, Steam! Today the Steam Next Fest starts, and to celebrate we're going to be hosting a dev stream! Moru, the Creative Director for Coloratura, will be playing the…




Nakama Game Studio, Dojo System
A narrative experience designed to be played without sight. Navigate using 3D audio, solve musical puzzles and discover a world where listening becomes your way forward.
Coloratura is a narrative experience designed to be played without relying on sight, using 3D audio as the player’s primary way of navigating, solving puzzles and connecting with the environment.
Put your headphones on, close your eyes, and let yourself enjoy this experience!

Follow the journey of Alex, a talented young musician who is about to achieve her dream of composing a song, only for that dream to shatter after an accident leaves her blind.
As Alex, you will revisit memories, emotions, and everyday spaces, encountering a diverse cast of characters who will help you find new ways to connect with music and the world around you. Her journey culminates in a final concert, where you will unveil a masterpiece shaped by the very puzzles you solved along the way.

Coloratura allows you to freely explore the scenarios in 3D. You’ll orient yourself through 3D audio, detecting distances, directions and resonances. We’ve created a sound landscape (or “soundscape) so the player can explore and complete objectives without relying on visual guides. Actually, we encourage you to play with your eyes closed or blindfolded!

Since you don’t have the typical visual objective guides available, we've created a system that allows Alex to detect objects at a distance through a sound radar. The memory mechanic allows those objects, once found, to remain saved so the player can easily return to them. It's like an objective and guide system from a traditional video game, but based exclusively on sound.

Probably by this point you’ve already realized the pattern in Coloratura - indeed, the puzzles are based on sound too! To solve these challenges, you'll need to tune your ear. And as you solve them, you'll be weaving together the game's soundtrack, which evolves with your decisions and Alex's progress.
ColoraturaSteam announcement
Happy Monday, Steam! Today the Steam Next Fest starts, and to celebrate we're going to be hosting a dev stream! Moru, the Creative Director for Coloratura, will be playing the…
ColoraturaSteam announcement
Hi, Steam! Next Fest is so close! Are you excited? Because we definitely are. But in the meanwhile, we thought we would tell you a bit about the three most prominent characters…
ColoraturaSteam announcement
Hey, Steam! Another week, another Dev Diary for you! When traditional videogames talk about difficulty modes, usually it means higher enemy damage, stricter reaction times, or…
ColoraturaSteam announcement
Hey, Steam! Just a very short and sweet announcement today; we're very excited about next week, because we will be participating in the upcoming Steam Next Fest! What does this…
ColoraturaSteam announcement
Hello again, Steam! We promised another Dev Diary, didn't we? Well, here it is! We've told you in other Dev Diaries that puzzles are a big part of Coloratura's gameplay, too.…
ColoraturaSteam announcement
Hi, Steam! One of the questions we get most often is... "why did you choose Coloratura as a name if your game doesn't have any color in it? It's all black and white!" Well, yeah,…
ColoraturaSteam announcement
Hi, Steam! Last week we promised another Dev Diary, and we’re here to deliver! As you probably know by now, Coloratura is a game where navigation and orientation are based on…
ColoraturaSteam announcement
Hey, Steam! Today we wanted to talk about the challenges the team faced when designing and developing Coloratura. Because usually, when game devs set out to create a new game,…
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