
THE MIDNIGHT CHRONICLE - Issue #08
Greetings, collectors, and welcome to The Midnight Chronicle #8! We were really happy to see some of you during our first Play with Pat live stream on Discord. After some…




Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.
Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.
Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.
Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.
The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.
Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.
Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.
Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.
1666: AmsterdamSteam announcement
Greetings, collectors, and welcome to The Midnight Chronicle #8! We were really happy to see some of you during our first Play with Pat live stream on Discord. After some…
1666: AmsterdamSteam announcement
We're Celebrating Galaxies Showcase with a Trailer Roundup. Discover what Panache Digital Games brought to the Galaxies Showcase. Play With Pat! Ever wondered how the mind behind…
1666: Amsterdam released into early access earlier this year.
1666: AmsterdamSteam announcement
We’re back on the path and bringing another batch of fixes, tweaks and improvements for our dearest Collectors. Combat Improvements We’ve worked to improve responsiveness for…
1666: AmsterdamSteam announcement
Greetings, collectors, and welcome to The Midnight Chronicle #7. Streaming the soundtrack You can still get the complete official soundtrack! Buy the Early Access and the…
1666: AmsterdamSteam announcement
Greetings, Collectors! A huge (huge) thank you to all of you who have been busy over Discord, Steam and social media - giving some incredible feedback since our launch. Last week…
1666: AmsterdamSteam announcement
Welcome to the Coven, Collectors! It’s been a little over two weeks since we unleashed 1666: Amsterdam. Since then we’ve been hard at work collecting the Lux and Nux needed to…
The article discusses 1666: Amsterdam, a game by the creator of Assassin's Creed, highlighting its gameplay mechanics and setting.
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