
Demo Patch V2.5.5
Framerate cap set to 240 Updated "Boss Theme" Updated "Main Theme"




Kodama is a 2D hand-drawn action-adventure set in the world of Japanese folklore. Experience fast-paced platforming, fluid combat, and a mystical journey through a colorful, spirit-filled land.
Precision Platforming
Master tight, responsive controls as you leap, dash, and climb through carefully crafted challenges.
Fluid Combat
Slide, stomp, dodge, and jump your way through enemies in fast-paced encounters. Chain your abilities together to outmaneuver foes and stay one step ahead.
Awaken the Kami
Discover ancient statues and awaken gods from Japanese folklore. Unlock new abilities that transform how you explore and fight.
A Colorful Hand-Drawn World
Explore a richly detailed, hand-crafted world inspired by Japanese folklore, brought to life with vibrant environments and hand_drawn animation.
No AI "Art"
All visuals are carefully drawn, with no use of AI-generated art, crafted with passion.
Kodama: Slumber of the GodsSteam patch notes
Framerate cap set to 240 Updated "Boss Theme" Updated "Main Theme"
Kodama: Slumber of the GodsSteam patch notes
Fixed: Fuzzball sometimes hurts you after death Added some background sprites; some platforms were "floating"
Kodama: Slumber of the GodsSteam patch notes
## \[2.5.3] - 26-08-30 ### Fixed Fixed: Player sometimes got stuck at wall after leaving a platforming obstacle
Kodama: Slumber of the GodsSteam patch notes
## \[2.5.1] - 26-08-25 ### Fixed Fixed dialogue-out-of-bounds error --------------------------------------------------------------------------------- ## \[2.5.2] - 26-08-27 ###…
Kodama: Slumber of the GodsSteam patch notes
Changes: Yokai Boss has a better attack pattern, and doesn't spawn mobs
Kodama: Slumber of the GodsSteam patch notes
Changes: Enemies have smaller attack hitboxes Lower platforming speed Bug fixes
Kodama: Slumber of the GodsSteam patch notes
Changes: Added Hitstop Drum jump tweaks Bug fixes Can see whole area map after buying