
Development Update 40 - New Guard Stability and Riposte power stats
Hi more melee combat improvements! Added new Block and Riposte logic - each block increases riposte damage meter that increases the riposte attack damage multiplier, each weapon…




You are a prisoner of the Temple - you must escape! In this ARPG Roguelite loot hundreds of unique items, master deep skill tree upgrades, and transform your character with visual progression in an ever shifting dungeon. Every death is a lesson, every run brings you closer to being unstoppable!
You don't know who you are, or why you are here. You just feel an indisputable urge to get out of this Temple, and the only way is to go deeper... to go down.
Temple of Eternal Suffering is a Dark Action RPG Roguelite where the only way out is to descend deeper into the darkness. Master a hybrid skill and level based combat in a grimdark Scifi world, driven by a hunt for powerful, build defining items and deep character customization.
Multiple characters - each with its own distinguished class.
Build Crafting - large amount of character implants (skills) to obtain during gameplay, and items that further can enhance your chosen build/playstyle.
Mix of procedurally generated and hand crafted dungeons and loot.
Roguelite elements - during your dungeon run you will acquire temporary character and skill upgrades, that can further empower your specific build.
Multiple levels and Unique Boss fights - on each dungeon level you will find a guardian preventing you from going further into the Temple. Each Boss encounter is unique and may require specialised builds to beat them, or you can always use the true and trusted brute force approach.
Visual progression - Each piece of armor and weapon visually changes the look of your character, the deeper into the Temple you go, the more unique and exotic armor and weapons you will find.
Full inventory and stash system - during each dungeon run, you will be able to extract some items that you have found. Items can be later given to other characters, stashed away, or simply dismantled for resources.
Rich story - discover the truth about the Temple, and about your own lost memories while exploring the dungeon.
No microtransactions (It's even weird, that I have to put this as a feature in this day and age) - Everything in the game is unlocked by gameplay only. There are no paywall blocked cosmetics or features of the game. You pay once and get the game in its entirety, for everything to be discovered and acquired by your effort alone.
Temple of Eternal Suffering is currently in development. Wishlist now to be notified when the doors open!
Temple of Eternal SufferingSteam announcement
Hi more melee combat improvements! Added new Block and Riposte logic - each block increases riposte damage meter that increases the riposte attack damage multiplier, each weapon…
Temple of Eternal SufferingSteam announcement
Hi, melee combat once again improved! I have added Block logic in to the game with hit reactions and stagger effect when stamina is depleted, as well as quick attacks after the…
Temple of Eternal SufferingSteam announcement
Hi everyone! I've done some more work on weapon effects. I added a new weapon 'skill' type - grenades, with various effects and elemental damage, as well as a barrier skill that…
Temple of Eternal SufferingSteam announcement
Hi, a lot of bug fixes this time around as it's good to not leave everything to pile up. Mainly cleaning up log warnings that might clog up memory space and increase the log file…
Temple of Eternal SufferingSteam announcement
Hi, this time more UI and Forge (Crafting) work. Now in the Crafting menu you can select either weapon type or armor part to craft, all with assigned cost scaled by item power…
Temple of Eternal SufferingSteam announcement
Hi, this time more UI and Item crafting logic work. Now it is possible to craft new weapons with different item power range and option to increase potential crafted item rarity…
Temple of Eternal SufferingSteam announcement
Hi, this time I've been buried in UI logic. Added systems to calculate resources need to upgrade a structure in base hub and later decrease gathered resources, show upgrade panel…
Temple of Eternal SufferingSteam announcement
Hi, last week I have focused on the end run screen (summary of gathered materials and equipment), and some flavor after death camera movement and animations as well as moving…