Ship Miner is part of Prismatic 2026 Indie Showcase!Ship Miner is part of the Prismatic Indie Showcase 2026 edition and will also be part of October Steam Next Fest. I would've loved to have a demo update for the showcase but I…
Ship Miner now supports multiple languages!Here is how the game could look in Japanese. Even though the game is not finished, and will change for sure, preparing the game to support different languages shouldn’t be the…
Making runs feel more different and indirect combat.While I am preparing the game for EA release, I am tackling some big issues and unknowns to then focus on adding more content and polishing the game. In this blogpost in…
Metagame and replayability with new ShipsTo prepare for EA release I started working on adding more replayability through metagame unlocks. Having different ships sounds like a reasonable first thing to have in a game…
Roadmap to Early Access and LAGS impactAt the beginning of this month I announced Ship Miner Early access release date and I want to share what is the plan to get into it as well as what I am working right now. Before…
Ship Miner Demo - Update - 0.7.18Demo gets another update!! This new build is focused on improving the support for non gamepad players (also known as mouse players), and also improve scale options for high…
Ship Miner is part of the LAGS Official Selection 2026!!Hey all! Ship Miner is participating in the Latin American Games Showcase 2026 edition!! There will be a stream showing all the selected games (including Ship Miner!) and there…
Ship Miner Demo - Update - 0.7.15Hey all!! Demo has been updated!! this new build includes multiple fixes from the private playtest, and also includes a new feature: THE LOCAL CO-OP! Hope you like it and all the…