
Demo update 0.7.14
Hi all! Some chunky changes to Disciple this time around. You now get more stats on every launch, enemies bleed and stain the map, the artwork for Artefacts has been entirely…




Peggle meets Vampire Survivors in this eldritch horror physics roguelite. Launch your disc into the Abyss, ricochet through swarms of cosmic horrors and forge powerful builds from ancient artefacts.
Disciple is an eldritch horror pachinko roguelite. Launch your disc into the Abyss, shatter crystals for their essence, and forge powerful builds from ancient artefacts.
Harvest enough essence and you are reborn to descend again.
Fail, and the Abyss devours you too.
The forgotten god's artefacts have been repurposed in devotion to the Abyss. The Blade Penitent cleaves crystals and horrors alike. Seraphim's Aura sears everything that draws near. The Sentinel thinks for itself, firing holy energy at anything that comes close.
Empower each relic with its sacred rune to awaken its true form.
Every descent is ritual. Launch your disc, break the crystals, collect their essence. Gather enough to sate the Abyss and earn another descent. Fall short, and the Abyss devours you.
The Abyss is not the only thing that hungers. Abyssal horrors, creatures twisted by its arrival, are awakened by your descent. Parasites latch on and drain your essence as you fall. Crawlers spit poison from the dark. They all want most what you carry.
The Abyss has touched everything. Cathedral spires crack under the weight of eternal frost. Sanctuaries rot into shapes that shouldn't exist. The deeper you fall, the less the world resembles anything you once knew.
"The Abyss arrived. No one remembers when. It does not matter now, the Abyss simply is. It consumes the world. Land, sea, sky, and all. The god could not stop it. Prayers went unanswered. The faithful begged. The god was silent, or powerless, or afraid. In the madness, a new church formed. All that is known is the Abyss, and that feeding it crystallised essence stymies its flow."
DiscipleSteam announcement
Hi all! Some chunky changes to Disciple this time around. You now get more stats on every launch, enemies bleed and stain the map, the artwork for Artefacts has been entirely…
DiscipleSteam patch notes
The new version of the demo includes the follows bug fixes / changes: Some systems with Intel integrated graphics would crash on launch, now relaunching the game after a crash…
DiscipleSteam patch notes
Thank you to everyone who has played the Disciple demo so far, really happy to see how many of you are having fun with it. I've updated the demo with some minor fixes.…
DiscipleSteam announcement
After many many hours of blood, sweat, and tears (probably mostly the latter), I'm supremely over-chuffed to announce that the demo for Disciple is finally available! The demo…
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