Devlog #02: Characters, Mood, and the Global MapHey everyone! The KingFish dev team here. In this issue, we'll talk about the kingdom's villagers, how their mood affects the game, and the path the King and the Fish carve…
Devlog #01: Barbicans, Characters, and a Progress UpdateHey everyone! KingFish dev team here. First of all, thank you for sticking with us! We know it’s been quiet for a while. We’re a small team, and we’ve been heads-down working on…
Thank you for 100,000 wishlists!Hey everyone! Our team still can't quite believe it. KingFish hit 100,000 Steam wishlists in less than a week! For our team, this is huge. Thank you for your support, for telling…
Meet KingFish - an asymmetric co-op strategy!Hey everyone! Today our team at Firevolt is revealing KingFish! KingFish a 2-player asymmetric co-op game where a King and a Giant Fish, a living island, build a city, travel…