0.9.4b hotfixesNote: Back up your custom textures before updating. -Corrected grammatical errors in in-game announcement lines. -Fixed an issue where NPCs used the incorrect exit path at…
RUNNING TRAIN | 走ル列車!Update 0.9.4 and Future RoadmapMajor 0.9.4 Update Add NPC/ passenger system Add first-person view mode (press 8 key) Add menu music Add departure announcer, conductor warning whistle and chime at some station…
Major 0.9.4 UpdateNote: Back up your custom textures before updating. TL;DR Add NPC/ passenger system Add first-person view mode (press 8 key) Add menu music Add departure announcer, conductor…
RUNNING TRAIN | 走ル列車!Major Update Coming This AugustThank you for your patience! We are planning to release a major update for RUNNING TRAIN this August (date still unknown). Please note that the exact release date may vary or…
0.9.3 Update0.9.3 Update Note: Back up your custom textures before updating. QOL & Adjustment: -GEFORCE NOW Opt-in -Added remaining distance bar to the speed limit UI -Adjusted…
0.9.2b Hotfix0.9.2b Hotfix Added Optional selection for UI stop overlay (OFF, 2D, 2D+3D) Fixed new 3D UI stop overlay now correctly respects "Stop Marker Overlay" in the settings Fixed credit…
0.9.2 Hotfix0.9.2 Hotfix Features -Level, Distance Traveled, and Accumulated Points are now displayed on the Main Menu. Note: Because Distance Traveled is a newly added cloud save variable…
0.9.1 Hotfix-Fixed an issue where the mouse cursor would get stuck in the upper-left corner when controller input was registered. -Changed the default/first selection train to the HR1500…
RUNNING TRAIN | 走ル列車!v.0.9 Early Access is OUT NOW !Hi Everyone! Developer Rizu here. Finally, after more than 3 long years of development filled with ups and downs, RUNNING TRAIN is officially coming out! Although it is still in…
RUNNING TRAIN | 走ル列車!DEV UPDATE & PRE-RELEASE QUESTIONSHi Guys! Developer, Rizu here. Just found out how to post here in community posts, so please accept my apologies for the recent silence. I would like to address some of the most…